Dalewd200 Posted September 3, 2020 Share Posted September 3, 2020 (edited) GameMode=SkyrimSESkyrim.esm=1Update.esm=1Dawnguard.esm=1HearthFires.esm=1Dragonborn.esm=1Unofficial Skyrim Special Edition Patch.esp=1FlowerGirls SE.esm=1Schlongs of Skyrim - Core.esm=1SMIM-SE-Merged-All.esp=1SkyUI_SE.esp=1EnhancedLightsandFX.esp=1iNeed.esp=1iNeed - Extended.esp=1SkyrimIsWindy.esp=1Skyrim Flora Overhaul.esp=1Landscape Fixes For Grass Mods.esp=1Hothtrooper44_ArmorCompilation.esp=1Hothtrooper44_Armor_Ecksstra.esp=1Cloaks.esp=1Cloaks - Dawnguard.esp=1Qw_CloaksOfSkyrim_USSEP Patch.esp=1Cloaks - USSEP Patch.esp=0Immersive Sounds - Compendium.esp=1NAT.esp=1Qw_ISC_USSEP Patch.esp=1DeadlySpellImpacts.esp=1dD - Enhanced Blood Main.esp=1dD-Medium Script Range.esp=1Mortal Enemies.esp=1S3DRocks.esp=1Footprints.esp=1Veydosebrom Regions.esp=1Insignificant Object Remover.esp=1ImprovedCombatMusic.esp=1EpicHacksM.esp=1WetandCold.esp=1icepenguinworldmapclassic.esp=1The Great Cities - Minor Cities and Towns.esp=1Snazzy Furniture and Clutter Overhaul.esp=1Skyrim Immersive Creatures Special Edition.esp=1SoundsofSkyrimComplete.esp=1SoS_NAT_Patch.esp=1Dawn of Skyrim.esp=1SkyTEST-RealisticAnimals&Predators.esp=1Immersive Weapons.esp=1UIExtensions.esp=1AddItemMenuSE.esp=1FNIS.esp=1RaceMenu.esp=1RaceMenuPlugin.esp=1CBBE.esp=1RaceMenuMorphsCBBE.esp=1Serana.esp=1Bijin NPCs.esp=1Bijin Wives.esp=1Bijin Warmaidens.esp=1KS Hairdo's.esp=1Predator Vision.esp=1Blaze Of Eventide.esp=1Dark Souls Item Pack by Team TAL.esp=1ORI - HarkonSword.esp=1Populated Cities Towns Villages Legendary.esp=1Wintersun - Faiths of Skyrim.esp=1BirdsAndFlocks_SSE.esp=1Morning Fogs SSE.esp=1Atlas Legendary.esp=1Arcanum.esp=1Andromeda - Unique Standing Stones of Skyrim.esp=1aMidianBorn_Book of Silence.esp=1FNIS_PCEA2.esp=1UltimateCombat.esp=1TKDodge.esp=1UltimateCombatSekiro.esp=1Marry Me Serana.esp=1TorchesCastShadows.esp=1ShieldWard.esp=1CC'sEnhancedOreVeinsSSE-HearthfirePatch.esp=1EBT - IC PATCH.esp=1KrittaKittyHorsesForSSE.esp=1RUSTIC SOULGEMS - Sorted.esp=1LIAT - NPCs.esp=1VioLens SE.esp=13PCO.esp=1Critical Hit.esp=1GQJ_DG_vampireamuletfix.esp=1AMatterOfTime.esp=1Vampire Royal Armor v3.esp=1BVFE.esp=1JoP - Immersive Armors Patch.esp=1AmorousAdventuresPlus.esp=1Revenants of the Forbidden Order.esp=1Faster running walking and sneaking.esp=1XPMSE.esp=1SOSRaceMenu.esp=1Schlongs of Skyrim.esp=1SOS - VectorPlexus Regular Addon.esp=1Ordinator - Perks of Skyrim.esp=1Sacrosanct - Vampires of Skyrim.esp=1Sacrosanct - Stronger Vampire Lord.esp=1Alternate Start - Live Another Life.esp=1Immersive Citizens - AI Overhaul.esp=1Relationship Dialogue Overhaul.esp=1ELFXEnhancer.esp=1SoS_ELFX+Enhancer_Patch.esp=1Immersive Citizens - ELFXEnhancer patch.esp=1RealisticWaterTwo.esp=1RealisticWaterTwo - Needs Mod Patch.esp=1RealisticWaterTwo - Waves.esp=1Currently I'm getting a bug that just doesn't seem to go away no matter what i do, I cannot launch skyrim at all, as soon as i launch SKSE64 the CMD window that pops up dissapears instantly, and the game does not start. I've brought it down to the unrefuedable fact that it must be a mod conflict. But here's the thing, I'm not good at spotting those, can anyone help me spot severe mod conflicts so that i may make changes and fix my game? Edited September 3, 2020 by Dalewd200 Link to comment Share on other sites More sharing options...
IsharaMeradin Posted September 3, 2020 Share Posted September 3, 2020 If the game is not making it to the main menu, chances are that one or more of your mods are missing a parent master. Confirm that your mods have all the requirements needed in place. Link to comment Share on other sites More sharing options...
Dalewd200 Posted September 3, 2020 Author Share Posted September 3, 2020 (edited) If the game is not making it to the main menu, chances are that one or more of your mods are missing a parent master. Confirm that your mods have all the requirements needed in place.How would i check a mod for a missing parent master? I apologize i am a bit of a novice when it comes to these things. Is it just as simple as scrolling through the mod list of the NMM? finding the red text? Edited September 3, 2020 by Dalewd200 Link to comment Share on other sites More sharing options...
IsharaMeradin Posted September 3, 2020 Share Posted September 3, 2020 I have not used NMM in a long time. When I used it, it had no way to determine such situations. You can use Wrye Bash to look at your load order. It has a color coding scheme which can point out plugins that are missing master files (Red). It can point out plugins that are loading before one or more master files (Orange). It can point out plugins that have masters in an order different than current load order (Yellow). It can point out plugins whose master files are in the correct order but have other plugins between them (Green). Finally it will show plugins whose masters are in the exact expected order (Blue). Red and Orange are issues to be resolved. Yellow will be corrected by the game, sometimes can be corrected by rearranging load order, and can also be corrected by re-ordering the masters in TES5Edit. Green and Blue are good. Wrye Bash - Its the SSE page but it is the exact same for all TES games since Oblivion as well as FO4. So... it'll work no matter what version of Skyrim you might have. Link to comment Share on other sites More sharing options...
Dalewd200 Posted September 3, 2020 Author Share Posted September 3, 2020 If the game is not making it to the main menu, chances are that one or more of your mods are missing a parent master. Confirm that your mods have all the requirements needed in place.How would i check a mod for a missing parent master? I apologize i am a bit of a novice when it comes to these things. Is it just as simple as scrolling through the mod list of the NMM? finding the red text? Thank you! I've resolved my issue. Link to comment Share on other sites More sharing options...
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