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Script / Magic Effect: Drain AP while jogging


Zorkaz

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Weird, I was just playing around with exactly that.

 

Create a Magic Effect - Flags: Detrimental; No Duration - Archetype: Peak Value Modifier - Actor Value: ActionPoints [AVIF:000002D5] - Casting Type: Constant Effect - Delivery: Self

 

Create a spell - Type: Ability - Cast Type: Constant Effect - Target Type: Self.

 

Add the magic effect to the spell, with a condition (on the spell) that Subject.IsRunning = 1.0

 

Change the magnitude in the spell to whatever you want, something low like 0.1 through 1.0 seems logical.

 

Create a quest with a Player [NPC_:00000007] alias, and add the spell to the alias. (Quest might need to have run once flag un-checked, can't remember if it needs to re-run in order to fill the alias on game load or not)

 

Could probably do it in multiple ways (perk, add spell/perk via some other means). But adding it via spell and quest player alias seems easiest.

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