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Possible to ?


PrometheusTS

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Well, I can't do any testing since I don't have access to the GECK (nor Fallout 3 itself) but I believe something like this would work. It would have to be a trigger around the area but should look something like this.

 

scn ScriptName

Short Safe

Begin GameMode

If Player.GetEquipped RadiationSuitID == 1;Might need GetIsEquipped, I forgot.
Set Safe to 1
RadiationMarkerReference.Disable
Else
Set Safe to 0
RadiationMarkerReference.Enable
EndIf

 

You should be able to attach that to either a quest or a trigger, though if you take the trigger route I wouldn't recommend having OnActivate since I think it would only run when you cross the 'border' and not while you're inside, hence the need for GameMode.

 

As I said before, I cannot test this and I probably made a few errors here and there but it should give you an idea. You'll need to set up a Radiation marker, make it a persistant reference and give it a reference ID (Replacing my RadiationMarkerReference with your chosen RefID)

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