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New game with Dragonborn


Pushkatu

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I'm trying to start a new game with these mods installed + HighResPack and after the initial loading screen( the one with Alduin you always get when first starting the game), I get a CTD. Anyone can spot anything that might conflict? I'm talking about mods that cause major conflicts when used together or with Dragonborn DLC? I've spent 4 days making this list and everything was working great, until I added Dragonborn to the list and I updated the mods. Maybe I missed something or maybe there's a problem with my load order. For example all mods after 71 WATER.esp are hand placed in the load order, because BOSS doesn't recognize them yet. Any advice is much welcomed.

 

 

Thanks in advance!

 

PS: if you need other details ask and I'll try my best to answer.

 

 

Active Mod Files:

 

00  Skyrim.esm
01  Update.esm
02  Dawnguard.esm
03  HearthFires.esm
04  Dragonborn.esm
05  ApachiiHair.esm
06  JSwords.esm
07  SPIKE.esm
08  Brawl Bugs CE.esp
09  Unofficial Skyrim Patch.esp  [Version 1.2.7]
0A  Unofficial Dawnguard Patch.esp  [Version 1.1.4]
0B  Unofficial Hearthfire Patch.esp  [Version 1.0.3]
0C  Unofficial Dragonborn Patch.esp  [Version 1.0.0]
0D  Unofficial High Resolution Patch.esp  [Version 1.0.0]
0E  mjollfacelift-v4-1-Blonde.esp
0F  TTS - Camilla Valerius.esp
10  TTS - Uthgerd the Unbroken.esp
11  Chesko_Frostfall.esp
12  Better Dynamic Snow.esp
13  Rainbows.esp
14  Supreme Storms.esp
15  Clanking Armor.esp
16  Improved Combat Sounds v2.2.esp
17  LIAT - Sounds.esp
18  Rooster At Dawn v1.0.esp
19  Economics of Skyrim.esp
1A  Economics of Skyrim - Dawnguard.esp
1B  Birdsofskyrim.esp
1C  Bring Out Your Dead.esp  [Version 1.1.4]
1D  Carriage1.esp
1E  Gleaming Salvage Caravan.esp
1F  HunterTraps.esp
20  Immersive Battles.esp
21  Immersive Brigands.esp
22  Immersive Dawnguard.esp
23  Immersive Factions.esp
24  Immersive Patrols.esp
25  Immersive Travelers.esp
26  Immersive Werewolves.esp
27  JBS_hunting.esp
28  Lanterns Of Skyrim - Around Cities_bright.esp
29  LIAT - NPCs.esp
2A  Rabbit's Foot Caravan.esp
2B  Rusty Antler Caravan.esp
2C  ShootingStars.esp
2D  Skyrim Immersive Creatures.esp
2E  Convenient Horses.esp
2F  SkyUI.esp
30  iHUD.esp
31  Cloaks.esp
32  1nivWICCloaks.esp  [Version 2.1b]
33  1nivWICSkyCloaksPatch.esp  [Version 2.1]
34  hothtrooper44_ArmorCompilation.esp
35  JSwordsDistributionBalancePlugin.esp
36  Dr_Bandolier.esp
37  HarvestOverhaul.esp  [Version 2.0]
38  HarvestOverhaulCreaturesDawnguardHearthfire.esp
39  Requiem.esp
3A  DeadlyDragons.esp
3B  Beautiful Whiterun.esp
3C  DawnstarMarket.esp
3D  Markarth_plus.esp
3E  Netch Fetcher Convoy.esp
3F  RealisticWhiterun.esp
40  RiverwoodHuntingCabin.esp
41  Sam's Travelling Caravan.esp
42  Sincar Barrens.esp
43  treehouse.esp
44  whiterunMarket.esp
45  no_quest_items.esp
46  Dawnbreaker Enhanced.esp
47  Guard Dialogue Overhaul.esp
48  Immersive Weapons.esp
49  Lawrens RNG Guards.esp
4A  Makeover-BalgruufTheGreater.esp
4B  Riften Bigger Trees.esp
4C  Skyrim bigger trees.esp
4D  dD - Enhanced Blood Main.esp
4E  Dawnstar_TheCoinsTide.esp
4F  Drinking Fountains of Skyrim.esp
50  Solitude A City Of Trade.esp
51  TAVERiften.esp
52  TAVESolitude.esp
53  RealisticRoomRental.esp
54  RRR_Hearthfire-Patch.esp
55  SkyrimSewers.esp  [Version 3.10]
56  RLO - Occlusion Culling Performance Patch.esp
57  Realistic Lighting Overhaul - Illuminated Spells.esp
58  Realistic Lighting Overhaul - Dungeons.esp
59  Realistic Lighting Overhaul - Minor Cities & Town Interiors.esp
5A  Realistic Lighting Overhaul - Major City Interiors.esp
5B  dD - Realistic Ragdoll Force - Medium.esp
5C  Realistic crime report radius.esp
5D  The Dance of Death - Ultimate Edition.esp
5E  dD-No Spinning Death Animation.esp
5F  TheEyesOfBeauty.esp  [Version 8]
60  3DNPC.esp
61  RealisticNeedsandDiseases.esp
62  RND_Dawnguard-Patch.esp
63  RND_DrinkingFountains-Patch.esp
64  RND_HearthFires-Patch.esp
65  RND_Requiem-Patch.esp
66  RND_USKP-Patch.esp
67  EMCompViljaSkyrim.esp
68  UFO - Ultimate Follower Overhaul.esp
69  UFO - Dawnguard AddOn.esp
6A  UFO - Heartfire AddOn.esp
6B  Immersive Followers.esp
6C  KhajiitChildren.esp
6D  Follower Trap Safety.esp
6E  CerwidenCompanion.esp
6F  TTS - Lydia.esp
70  ethereal_elven_overhaul.esp
71  WATER.esp
72  RND_Water-Patch.esp
73  Riverwood Reborn.esp
74  WATER Plants.esp
75  WATER DB Waves.esp
76  Requiem - Potions Weight.esp
77  Dwemer Beards.esp
78  Makeover-Sigurd.esp
79  WarriorUlfric.esp
7A  Sees-Through-Mist.esp
7B  Dead Body Collision.esp
7C  OreMerchant.esp
7D  MountainPlankHome.esp
7E  Immersive Mercenaries.esp
7F  CornerofTheSkyrim.esp
80  Daggercross_Alley.esp
81  Deck Honeyside.esp
82  ilinalta_straw_shack.esp
83  PrvtIBearclawHelm.esp
84  fourhomes.esp
85  DisembarkersDen.esp
86  NeedleleafBastile.esp
87  lumberers_log_lodge.esp
88  RND_Dragonborn-Patch.esp
89  RRR_Dragonborn-Patch.esp
8A  dD-Dragonborn-Dawnguard-EBT Patch.esp

 

Edited by Pushkatu
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I don't have any suggestions as far as what mod(s) may be leading to the CTD, but have you tried just disabling all of your mods, then re-enabling them to see which is the culprit? This is actually a pretty effective method when you're getting CTDs consistently in the same spot (right at the beginning, in your case).

 

I'd disable everything after the unofficial dragonborn patch--the game should start up okay, of course. Then re-enable the next 30 (or whatever number you wish) mods and see what happens. If that works, enable the next 30, see what happens, and so on, until you start crashing again. Once it crashes, then you know the mod(s) in conflict is within the group you just enabled. Then you can narrow your search down--keep disabling mods from that group until the CTDs go away. Once that happens, you'll know what mod was causing the conflict.

Edited by dukesilver28
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I don't have any suggestions as far as what mod(s) may be leading to the CTD, but have you tried just disabling all of your mods, then re-enabling them to see which is the culprit? This is actually a pretty effective method when you're getting CTDs consistently in the same spot (right at the beginning, in your case).

 

I'd disable everything after the unofficial dragonborn patch--the game should start up okay, of course. Then re-enable the next 30 (or whatever number you wish) mods and see what happens. If that works, enable the next 30, see what happens, and so on, until you start crashing again. Once it crashes, then you know the mod(s) in conflict is within the group you just enabled. Then you can narrow your search down--keep disabling mods from that group until the CTDs go away. Once that happens, you'll know what mod was causing the conflict.

 

I always keep that as a last resort. I asked here in case someone might spot a conflict that I don't know about right on. Thanks for your response!

 

Can you replace your load order with a BOSS log (with the messages)? Include the list of plugins not recognized by BOSS.

 

Here you go:

 

  • Skyrim.esm Active
  • Update.esm Active
  • Dawnguard.esm Active
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}

    [*]HearthFires.esm Active[*]Dragonborn.esm Active[*]ApachiiHair.esm Active[*]JSwords.esm Active[*]SPIKE.esm Active[*]HighResTexturePack01.esp[*]HighResTexturePack02.esp[*]Brawl Bugs CE.esp Active[*]Unofficial Skyrim Patch.esp Active

    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}

    [*]Unofficial Dawnguard Patch.esp Active

    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}

    [*]Unofficial Hearthfire Patch.esp Active[*]Unofficial Dragonborn Patch.esp Active[*]Unofficial High Resolution Patch.esp Active[*]mjollfacelift-v4-1-Blonde.esp Active[*]TTS - Camilla Valerius.esp Active[*]TTS - Uthgerd the Unbroken.esp Active[*]Chesko_Frostfall.esp Active[*]Better Dynamic Snow.esp Active[*]Rainbows.esp Active[*]Supreme Storms.esp Active[*]Clanking Armor.esp Active[*]Improved Combat Sounds v2.2.esp Active[*]LIAT - Sounds.esp Active[*]Rooster At Dawn v1.0.esp Active[*]Economics of Skyrim.esp Active

    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}

    [*]Economics of Skyrim - Dawnguard.esp Active[*]Birdsofskyrim.esp Active[*]Bring Out Your Dead.esp Active[*]Carriage1.esp Active[*]Gleaming Salvage Caravan.esp Active[*]HunterTraps.esp Active[*]Immersive Battles.esp Active[*]Immersive Brigands.esp Active[*]Immersive Dawnguard.esp Active[*]Immersive Factions.esp Active[*]Immersive Patrols.esp Active[*]Immersive Travelers.esp Active[*]Immersive Werewolves.esp Active[*]JBS_hunting.esp Active[*]Lanterns Of Skyrim - Around Cities_bright.esp Active

    • Note: Obsolete. Update to latest version.

    [*]LIAT - NPCs.esp Active[*]Rabbit's Foot Caravan.esp Active[*]Rusty Antler Caravan.esp Active[*]ShootingStars.esp Active[*]Skyrim Immersive Creatures.esp Active

    • Bash Tag suggestion(s): {{BASH: Delev}}

    [*]Convenient Horses.esp Active[*]SkyUI.esp Active[*]iHUD.esp Active[*]Cloaks.esp Active[*]1nivWICCloaks.esp Active

    • Bash Tag suggestion(s): {{BASH: Relev}}

    [*]1nivWICSkyCloaksPatch.esp Active[*]hothtrooper44_ArmorCompilation.esp Active

    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}

    [*]JSwordsDistributionBalancePlugin.esp Active[*]Dr_Bandolier.esp Active[*]HarvestOverhaul.esp Active[*]HarvestOverhaulCreaturesDawnguardHearthfire.esp Active[*]Requiem.esp Active

    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
    • Note: Requiem makes a LOT of changes. You may want to consider creating and using a Userlist based on your particular mod loadout.

    [*]DeadlyDragons.esp Active

    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}

    [*]Beautiful Whiterun.esp Active[*]DawnstarMarket.esp Active[*]Markarth_plus.esp Active[*]Netch Fetcher Convoy.esp Active[*]RealisticWhiterun.esp Active[*]RiverwoodHuntingCabin.esp Active[*]Sam's Travelling Caravan.esp Active[*]Sincar Barrens.esp Active[*]treehouse.esp Active[*]whiterunMarket.esp Active[*]no_quest_items.esp Active[*]Dawnbreaker Enhanced.esp Active[*]Guard Dialogue Overhaul.esp Active[*]Immersive Weapons.esp Active

    • Bash Tag suggestion(s): {{BASH: Delev}}

    [*]Lawrens RNG Guards.esp Active[*]Makeover-BalgruufTheGreater.esp Active[*]Proper Aiming.esp[*]Riften Bigger Trees.esp Active[*]Skyrim bigger trees.esp Active[*]dD - Enhanced Blood Main.esp Active

    [*]Dawnstar_TheCoinsTide.esp Active[*]Drinking Fountains of Skyrim.esp Active[*]Solitude A City Of Trade.esp Active[*]TAVERiften.esp Active[*]TAVESolitude.esp Active[*]RealisticRoomRental.esp Active[*]RRR_Hearthfire-Patch.esp Active[*]SkyrimSewers.esp Active[*]RLO - Occlusion Culling Performance Patch.esp Active[*]Realistic Lighting Overhaul - Illuminated Spells.esp Active[*]Realistic Lighting Overhaul - Dungeons.esp Active[*]Realistic Lighting Overhaul - Minor Cities & Town Interiors.esp Active[*]Realistic Lighting Overhaul - Major City Interiors.esp Active[*]dD - Realistic Ragdoll Force - Medium.esp Active

    • Note: Ragdolls will conflict with other mods that change the skeleton.nif. Check Custom Skeleton Replacers for compatibly with other skeleton.nif.

    [*]Realistic crime report radius.esp Active[*]The Dance of Death - Ultimate Edition.esp Active[*]dD-No Spinning Death Animation.esp Active[*]TheEyesOfBeauty.esp Active[*]3DNPC.esp Active[*]RealisticNeedsandDiseases.esp Active[*]RND_Dawnguard-Patch.esp Active[*]RND_DrinkingFountains-Patch.esp Active[*]RND_HearthFires-Patch.esp Active[*]RND_Requiem-Patch.esp Active[*]RND_USKP-Patch.esp Active[*]EMCompViljaSkyrim.esp Active[*]UFO - Ultimate Follower Overhaul.esp Active

    • Note: For safe install need dismiss all your followers, save, delete all included mods, load again, save and install UFO. For safe uninstall or update see special instructions on mod page.

    [*]UFO - Dawnguard AddOn.esp Active[*]UFO - Heartfire AddOn.esp Active[*]Immersive Followers.esp Active[*]KhajiitChildren.esp Active[*]Follower Trap Safety.esp Active[*]CerwidenCompanion.esp Active[*]moveitLWT.esp[*]TTS - Lydia.esp Active[*]ethereal_elven_overhaul.esp Active[*]WATER.esp Active[*]WATER Plants.esp Active[*]WATER DB Waves.esp Active[*]RND_Water-Patch.esp Active[*]Bashed Patch, 0.esp Active

Unrecognised mods:

 

  • dD-Dragonborn-Dawnguard-EBT Patch.esp Active
  • RRR_Dragonborn-Patch.esp Active
  • RND_Dragonborn-Patch.esp Active
  • Riverwood Reborn.esp Active
  • Requiem - Potions Weight.esp Active
  • Dwemer Beards.esp Active
  • Makeover-Sigurd.esp Active
  • WarriorUlfric.esp Active
  • Sees-Through-Mist.esp Active
  • Dead Body Collision.esp Active
  • OreMerchant.esp Active
  • MountainPlankHome.esp Active
  • Immersive Mercenaries.esp Active
  • CornerofTheSkyrim.esp Active
  • Daggercross_Alley.esp Active
  • Deck Honeyside.esp Active
  • ilinalta_straw_shack.esp Active
  • PrvtIBearclawHelm.esp Active
  • fourhomes.esp Active
  • DisembarkersDen.esp Active
  • NeedleleafBastile.esp Active
  • lumberers_log_lodge.esp Active

 

Question: How can I get rid of these messages? It's there something I'm not doing?

 

  • Immersive Weapons.esp Active
    • Bash Tag suggestion(s): {{BASH: Delev}}

Edited by Pushkatu
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1)

HighResTexturePack01.esp

HighResTexturePack02.esp

 

Unofficial High Resolution Patch.esp Active

 

You don't appear to have the (new) Hi-res DLC pack (the one that was recently updated with hi-res textures for the DLCs, not the one that was released last year), but you are using the Unofficial Hi-res Patch (which is intended for the new hi-res DLC), so....

 

2) You can ignore the bash tag messages. As long as you have both Wrye Bash and BOSS installed, they require no additional user action, unless you want to use Wrye Bash to verify those plugins have indeed been tagged as indicated. On the other hand, there are some BOSS messages that you cannot ignore:

 

Lanterns Of Skyrim - Around Cities_bright.esp Active

Note: Obsolete. Update to latest version.

dD - Enhanced Blood Main.esp Active

Requires: Dawnguard Compatibility_Patch.

 

Those are just the two I saw. You might want to go through your BOSS log and double check to see if there are any other issues you need to attend to.

 

3) What do you normally do with the plugins not recognized by BOSS?

Edited by ripple
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