Ares1 Posted February 12, 2013 Author Share Posted February 12, 2013 (edited) * accidental double post* Edited February 12, 2013 by Ares1 Link to comment Share on other sites More sharing options...
ripple Posted February 12, 2013 Share Posted February 12, 2013 (edited) 1) Cleaning: download TES5Edit and follow the instructions on the download page to clean the plugins flagged by BOSS as containing 'dirty edits.' Make sure you remove identical to master entries as well as undelete deleted/disabled references. 2) Maintenance: go through your BOSS log and attend to all the error messages, such as this one: Ambience Music Overhaul - Addon - with vanilla music -.esp ActiveNote: Obsolete. Update to latest version.Ambience Music Overhaul - Combat - with vanilla music.esp ActiveNote: Obsolete. Update to latest renamed version, AMOvanilla - Combat.espAmbience Music Overhaul - Interiors and Special - with vanilla music.esp ActiveNote: Obsolete. Update to latest renamed version, AMOvanilla - Special.esp3) You'll need to download Wrye Bash and create a Bashed Patch to merge all the conflicting leveled list edits from the 'give more stuff to NPCs' mods you are using (e.g. immersive armour, Jaysus swords NPC distribution plugin, etc.) 4) SkyRe: has it's own SkyProc based utility that generates a dynamic compatbility patch for SkyRe, but I don't see the ReProccer in your load order? Is the RePrccer optional for the specific SkyProc plugins you are using? 5) You have 9 plugins not recognized by BOSS. That's more than a 'couple' (but even 'one' is too many). They load at the bottom of the load order after you run BOSS, and they should absolutely not be allowed to do that. Depending on whether they contain conflicting records with the other plugins in your load order and how many conflicting records, they could be wrecking havoc on your load order stability. Use TES5Edit to check out these plugins to see if they contain conflicts, and also to clean them (since they are not recognized by BOSS, there will be no message about error records or dirty edits for them even if they contain those), then arrange them in your load order based on who you think should 'win.' I am noticing a pattern in many load orders where the users do not seem to think it's important to deal with plugins not recognized by BOSS (and often skimp on this step, because it is so time consuming to have to check the esp records for conflicts). But if you are letting unrecognized plugins load wherever they want, that pretty much innudates previous efforts made to stabilize the load order. Edited February 12, 2013 by ripple Link to comment Share on other sites More sharing options...
Ares1 Posted February 12, 2013 Author Share Posted February 12, 2013 (edited) yeah I'll do that that was a mistake I'm surprised I made as I usually make sure everything is operable in BOSS and I actually fixed most of the incompatibilities (and removed all but 2 of the unrecognised plugins) by the time of your post. As for tesedit ill start that and finally fix those identical to master records I certainly succeeded in making myself look incompetent today didn't i? Edited February 12, 2013 by Ares1 Link to comment Share on other sites More sharing options...
ripple Posted February 12, 2013 Share Posted February 12, 2013 (edited) No, 'incompetent' would be if you post your new BOSS log after you are finished and it still contains almost the exact same error messages and issues as this one. You'd think that would be impossible but I've seen quite a few of those.... One more thing about the unrecognized plugins. Once you are sure where you want those plugins to load--and I mean -sure- as in you've checked out the esp thoroughly to see if there are conflicting records or error records--you can use the 'BOSS Userlist Manager' to set custom rules for those plugins. Then their load order positions will not be reset every time you run BOSS, and they will no longer appear in your BOSS log as 'unrecognized plugins' (but this is why you need to know for sure what exactly they add to or edit in the game). Edited February 12, 2013 by ripple Link to comment Share on other sites More sharing options...
Ares1 Posted February 12, 2013 Author Share Posted February 12, 2013 (edited) ah, ok I'll make sure to keep an eye on those unrecognized plugins but my new BOSS summary looks a lot better Though I still have to test in game... This will also mean I'll have to restart my game again, but if this solves my issues I'll be more than happy to ^.^ BOSS Summary: These plugins are recognised by BOSS and have been sorted according to its masterlist. Please read any attached messages and act on any that require action.MoreSnowWindyand75percentLessView.esp ActiveIncompatible with: All lighting mods.Destructible_bottles.esp ActiveNote: Obsolete. Update to latest version.DHuntress.esp ActiveRequires: CBBE female body.Insanity's Sorrow.esp ActiveContains dirty edits: 2 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.Omegared99-Compilation-NPC Plugin.esp ActiveWarning: File is now obsolete. See optional files to update.Sovngarde Steel Armor and Weapons.esp ActiveWarning: Contains unexpected (or out of order) records. A compatibility patch fixed and cleaned with TES5Edit can be obtained here. (Compatibility Patch)dD - Enhanced Blood Main.esp ActiveRequires: Dawnguard Compatibility_Patch.ClimatesOfTamriel-Dungeons-Hazardous.esp ActiveIncompatible with: Realistic Lighting OverhauldD - Realistic Ragdoll Force - Realistic.esp ActiveNote: Ragdolls will conflict with other mods that change the skeleton.nif. Check Custom Skeleton Replacers for compatibly with other skeleton.nif.Phenderix's Magic Evolved - Cleaned - No Perks.esp ActiveNote: Use only one of Phenderix's Magic Evolved espSkyRe_Main.esp ActiveWarning: The SkyRe has many conflicts with other mods. Please read the readme before playing with mod. This will prevent many problems. Read it here.Note: If lockpicikng is not work then try to delete 'interface\lockpickingmenu.swf'Note: If you have a problem with aiming try to install this mod.Note: To make aiming easier, recommend to add the following lines to Skyrim.ini:Note: [Actor]Note: fVisibleNavmeshMoveDist=12288.0000Note: [Combat]Note: f1PArrowTiltUpAngle=0.64Note: f3PArrowTiltUpAngle=0.64Note: fMagnetismStrafeHeadingMult=0.0Note: fMagnetismLookingMult=0.0SkyRe_Plugin_ImmersiveArmor_5.esp ActiveNote: Remember to install the original mod before activating a patch or skyrim will crash when it can't find the supporting files.GreenWaterFixForWATER.esp ActiveNote: Obsolete. Update to latest version.RaceMenuPlugin.esp ActiveNote: RaceMenuPlugin is optional and provides support to alter Height, Breast, Glute and Biceps. If you experience issues with it, disable RaceMenuPlugin.esp and inform the author. as for those requirements messages I do have CBBE as well as that dawnguard patch (the patch being one of those unrecognized files). Insanities Sorrow ITM's do not get detected by tesedit so those persist... Edited February 12, 2013 by Ares1 Link to comment Share on other sites More sharing options...
Ares1 Posted February 12, 2013 Author Share Posted February 12, 2013 one last update before I go to sleep for the night. I removed 2 more mods: SkyrimLive - (mod author has been away for a long time and the mod is plagued with bugs) one post in particular stood out with this mod: By: BlackBeard: Let me make it clear:-=[sTAY AWAY]=-from this mod, it corrupts save files even after you have uninstalled it.it causes1 Crash To Desktop's2 Makes the game choppy (specially on low end PC's)3 Spams character load-in's (see nr 2)Not to mention the mod is incredibly unbalancedStormcloaks got light weaponry and armor while the empire have medium/heavy counterpartsyou pretty much die in 1 shot at level 1-30 and so on and so on.Only way to fix this is by uninstalling the mod by deleting files and then load a save where you didnt have this mod installed.And if you didnt have that you need to make a new character. sort of matches the description of my problem, but I don't have time to test it tonight so I'll have an update later o n this. However this warrants a complete lookover of my mods again as I want to be certain there are no more cases like this. Radiance - (No longer supported, shame as it was a great mod) Link to comment Share on other sites More sharing options...
korun Posted February 12, 2013 Share Posted February 12, 2013 (edited) but in any case make a clean save game of your game to start safe.go to breezhome»save, no auto or fast one»uninstall mods»save»close the game»open it with the last save»check if every thing works fine»save again»exit» done. about Tesvedit, check always on the mod author page if it's really needed, sometimes UDR or ITM are there for purpose and cleaning it is worst and doesn't help, in other hand i recommend to clean asap the 2 Beth's masters, Boss is not reliable 100% too, it did the job but sometimes it give some weird result.@@ Edited February 12, 2013 by korun Link to comment Share on other sites More sharing options...
Ares1 Posted February 12, 2013 Author Share Posted February 12, 2013 (edited) Thanks, for the most part I've kept restarting my game because I really wasn't too far each time.. At a cursory glance I think the freezing issue is solved though some times (not confirmed yet as I did some changes) I get random CTD where the game will just close suddenly with no errors. Here is my new load order (I'll mostlikely have to do a bashed patch for some of these in Wyre Bash once I get it). Though I am having a weird quirk I keep noticing in game, when you first leave Helgen and head to river wood after I pass the guardian stones and go down the hill I always run into a particularly high level character called "thief". I know there are thieves you encounter in game but this one is always there and can have the potentiality of killing me quite easily. As well a 2 bandit marauders in the small tower on the way to Bleakfalls Barrow... there are the only insane enemies I encounter as the rest of the game is quite balanced. I'm thinking its a mod issue just haven't had the time to track it down (because of the current issue :P ) Current Mod List: Skyrim.esmUpdate.esmDawnguard.esmHearthFires.esmDragonborn.esmApachiiHairFemales.esmClimatesOfTamriel.esmJSwords.esmKet_ARMONIZER_v2.esmOmegared99-Compilation.esmSPIKE.esmNewStyleEyes.esmShadow Striping Fix.espUnofficial Skyrim Patch.espUnofficial Dawnguard Patch.espUnofficial Hearthfire Patch.espUnofficial Dragonborn Patch.espMoreSnowWindyand75percentLessView.espBetter Dynamic Snow.espRainbows.espImproved Combat Sounds v2.2.espLIAT - Sounds.espThundering Shouts.esprealrainCoT.espMintyLightningMod.espDawn_addon_part2.espDawn_addon_part1.espDawn_addon_part3.espWeapons and Armor fixes.espWeapons and Armor fixes - Hacks.espStaticMeshImprovementMod.esp83Willows_101BUGS_V4_HighRes.espBirdsHFclean.espBirdsofskyrim.espbladesfactionfix.espBring Out Your Dead.espCarriage1.espChesko_WearableLantern.espLIAT - NPCs.espSHARPE Craftsmanship - Made to Order.espskyBirds - Airborne Perching Birds.espSkyrim Immersive Creatures.espBeastBanditsV1.espDestructible_bottles.espCharacter Creation Overhaul.espChesko_LoreBasedLoadingScreens.espFootprints.espKet_3DLoadscreens.espSkyUI.esp+ MATHERIAN_VIKING_SHIELDS_SET +.espBucklers-Complete.espCloaks.espDBShreddedTriss.espDHuntress.espDPArmor.espInsanity's Chrysamere.espInsanity's Dragonbane.espInsanity's Goldbrand.espInsanity's Kahvozein Fang.espInsanity's Ice Blade of the Monarch.espInsanity's Pale Blade.espInsanity's Sorrow.espInsanity's Umbra Sword.espInsanity's Zatoichi.espJSwordsDistributionBalancePlugin.espLadyKdCirclets.espNobleFemaleClothes.espOmegared99-WeaponSets.espOmegared99-Compilation-NPC Plugin.espSekirei.espScarves! Skyrim Edition!.espSovngarde Steel Armor and Weapons.espTCOSS.espTonas Oblivion Scarves.espTrissArmorRetextured.espDr_Bandolier.espbetterriften.espjkjsenhancedhotpools.espSleepingDangers-SandsofTime.espWhiterunFortified.espWhiterunREVISION.espRRBetterWhiterunInt.espHeadbomb's Better Sorting - Ammo.espHeadbomb's Better Sorting - Books.espHeadbomb's Better Sorting - Food (Normal Weight).espHeadbomb's Better Sorting - Ingredients.espHeadbomb's Better Sorting - Miscellaneous.espHeadbomb's Better Sorting - Potions (Normal Weight).espHeadbomb's Better Sorting - Soul Gems (Ranked).espHeadbomb's Better Sorting - Spells.espBlockSparkles.espCCO - Oblivion Carry Weights.espCCO - Permanent Birthsigns.espGuard Dialogue Overhaul.espKet_ARMONIZER_LListsNPC.espLawrens RNG Guards.espProper Aiming.espdD - Enhanced Blood Main.espAIMP - Antz in my Pantz.espRealistic Lighting.espRealistic Lighting Patcher.espClimatesOfTamriel-Dungeons-Hazardous.espdD - Realistic Ragdoll Force - Realistic.espAncient Spells.espCandlelightToggle10.espPhenderix's Magic Evolved - Cleaned - No Perks.espDeadlySpellImpacts.espFNISspells.espCCO - Dynamic Skill Progression.espSkyRe_Main.espSkyRe_StandingStones.espSkyRe_Plugin_ImmersiveArmor_5.espdD-No Spinning Death Animation.espSee YourSelf drink and eat.espLovelyHairstyles.espMacKom_LoreStylesHairSet.espMTOH.esp3DNPC.espReduced Distance NPC Greetings.espmoveitLWT.espCCO - Diverse Races And Genders.espExtended Slider Colors.espSkyRe_Races.espYou Are Over-encumbered.espgetSnowy.espWATER.espWATER Plants.espGreenWaterFixForWATER.espminemapmarkers.espRaceMenu.espRaceMenuPlugin.espWarburg's 3D Paper World Map - Texture 3.espwarburg's 3d paper world map - dawnguard.espReProccer.espDead Body Collision.espdivine_intervention.espdD-Dragonborn-Dawnguard-EBT Patch.espMorrowind Soul Gems.esp Once I get back from work I'll test a bit more and see if the freezing and CTD are still persisting. Either way I did get rid of alot of compatibility issues in my load order. If it does turn out to be fixed, thank you both for your help ^.^ If not I'll post again (either way I'll post whether or not it is confirmed Edited February 12, 2013 by Ares1 Link to comment Share on other sites More sharing options...
Ares1 Posted February 12, 2013 Author Share Posted February 12, 2013 opps here is the load order. Link to comment Share on other sites More sharing options...
ripple Posted February 13, 2013 Share Posted February 13, 2013 about Tesvedit, check always on the mod author page if it's really needed, sometimes UDR or ITM are there for purpose and cleaning it is worst and doesn't help The vast majority of the 'dirty edits' flagged by BOSS are not mods by authors who intentionally want to retain duplicate base records (and to be honest, there are very few compelling reasons to do this), but because they were careless, or the mod was made prior to TES5Edit's public release, or they simply didn't know about this utility. On the other hand, deleted references must always be undeleted and set to disabled. Link to comment Share on other sites More sharing options...
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