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Skyrim Freezing Issues


Ares1

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about Tesvedit, check always on the mod author page if it's really needed, sometimes UDR or ITM are there for purpose and cleaning it is worst and doesn't help

 

The vast majority of the 'dirty edits' flagged by BOSS are not mods by authors who intentionally want to retain duplicate base records (and to be honest, there are very few compelling reasons to do this), but because they were careless, or the mod was made prior to TES5Edit's public release, or they simply didn't know about this utility. On the other hand, deleted references must always be undeleted and set to disabled.

yess right, there is only a few mods (the best one? ;))who don't have to be cleaned in purpose, anyway these days there is no more mods released before Tes5, i mean they are all up to date for DG so..., Boss is not the messiah, it can give some weird result in a load order.

Do you have ever cleaned your masters? update and DG for ex.?

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my bad i was sure to get TES for much longer than october 2012......

 

for this:

 

anyway these days there is no more mods released before Tes5

, the meaning was, all the mod now are up to date...mostly :P, there will be, still, mods which had to be cleaned, even some of them don't need to be

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7K Better Whiterun - City Under Construction -

This was the cause of the random high level NPCs near Riverwood... strange that this would happen to a city replacer mod. either there was some sort of dirty edit or perhaps a conflict that hasn't been discovered?

 

As for the freezing no confirmation yet as I haven't had more than a few minutes of gameplay while fixing this issue.

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One last update before I go to sleep I am still encountering CTD's in my game but the papyrus logs seem to indicate that the dragonborn dlc was the last to do anything before the crashes (I did clean this dlc) So I restored the uncleaned one just in case and so far I haven't CTD'd just yet but if it does turn out to be the dragonborn dlc there really wont be all that much I can do as I do already have the unofficial patch for it.

 

Papyrus log:

 

[DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[02/13/2013 - 04:29:14AM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()

 

 

 

While these logs might not be fullproof for finding crashes this recently has always been the last line before the instant CTD

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The issue seems to be fixed... most of the mods I used were in the S.T.E.P. guide so I did a clean install and followed the guide then added in some of the mods I wanted to keep that weren't on the list. Followed by using BOSS to sort them, and TESEdit to clean them. Thank you both for your help in solving this issue.

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