GodofAlcohol Posted December 25, 2008 Share Posted December 25, 2008 Hi,I want to write a script that is running constantly and reacts on the following player actions:- Player uses Food- Player uses Beer/Booze- Player uses Chems- Player uses Stimpacks or other "Medicine" So detecting the Type of Item can be done by using the EquipType, but detecting that the Player used an item is my problem.I dont want to use object scripts on the various items, because i want to keep the mod compatible to other mods altering the chems/food. So I thought of using effects or a Quest, checking for the Player "equipping" an item and then react based the EquipType of the item.Ive made several Effect and Quest scripts checking on every Update for -- if( GetIsUsedItemEquipType [chem/stim/food] == 1 ) -- , but they never enter the if-block. Please, are there any ideas for checking this? Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.