dontpanic Posted February 12, 2013 Share Posted February 12, 2013 What I am trying to accomplish is creating a separate inventory for storing stuff with an NPC without using their normal storage. The normal storage would be used for changing armor and weapons and the second storage used for everything else. This would prevent the NPC from equipping things I don't want them to. Can anyone help me with accomplishing this? I have seen it done with other mods, but don't know how. I have already created a custom companion. Link to comment Share on other sites More sharing options...
dontpanic Posted February 12, 2013 Author Share Posted February 12, 2013 (edited) Bump, bump Edited February 12, 2013 by dontpanic Link to comment Share on other sites More sharing options...
dontpanic Posted February 12, 2013 Author Share Posted February 12, 2013 Bump Link to comment Share on other sites More sharing options...
dontpanic Posted February 13, 2013 Author Share Posted February 13, 2013 Bump Link to comment Share on other sites More sharing options...
dontpanic Posted February 14, 2013 Author Share Posted February 14, 2013 Probably last bump, but if anyone can help I would appreciate it. Link to comment Share on other sites More sharing options...
IsharaMeradin Posted February 14, 2013 Share Posted February 14, 2013 You could create a separate container (much like a bag of holding) where the container is placed in some empty and unaccessible cell. Then you see about adding in a dialog option for the player to choose to access the follower's secondary inventory and have it open up the previously made container. Link to comment Share on other sites More sharing options...
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