Silverthorn1111 Posted February 12, 2013 Share Posted February 12, 2013 (edited) Hi guys! First, I apologize for any grammatical mistakes, my french is much better than my English... :biggrin: I recently reinstalled all my skyrim mods and everything was running fine, no CTDs, no freezes, even while running more than 150 180 mods. :cool: But, since I installed Wet & Cold mod (started a new game on a clean save after helgen), I get a lot of script errors in my Papyrus logs. I know that most of them are harmless because it's written at the top of the logs so I continued to test the other big mod that I installed after (like Immersive armors...), but today I ran into my first CTD :blink: (after 1h of playing, I just waited 5 hours in Ivarstead to get the day lighting before going to Highrothgar and BOOM ), and then saw a huge amount of line in my log file, talking about dumping stacks concerning the WetCloakAttachCr.psc script... - Does anyone knows what caused that? - Could anyone explain to me what are those dumping stacks ('cause I didn't found anything on the internet) - Was my CTD caused by these stacks and the Wet & Cold mod, or by the dunTransmogrifyAnimal.psc script which is the last error on the log before the crash? - Or do you think it could be something else? Because I tryied to play three time after that and didn't get any of these lines and no CTD :dry: (But I haven't played for 1h neither) Here are the last lines of the Papyrus log before the crash :geek: : [02/12/2013 - 11:06:43AM] Dumping stack 170529:[02/12/2013 - 11:06:43AM] Frame count: 4 (Page count: 3)[02/12/2013 - 11:06:43AM] State: Waiting on other stack for call (Freeze state: Freezing)[02/12/2013 - 11:06:43AM] Type: Normal[02/12/2013 - 11:06:43AM] Return register: -2778.670166[02/12/2013 - 11:06:43AM] Has stack callback: No[02/12/2013 - 11:06:43AM] Stack trace:[02/12/2013 - 11:06:43AM] <unknown self>.Game.FindClosestReferenceOfTypeFromRef() - "Game.psc" Line 58[02/12/2013 - 11:06:43AM] IP: 102 Instruction: 2 Line: 58[02/12/2013 - 11:06:43AM] [arBaseObject]: [ActorBase < (2A0478EB)>][02/12/2013 - 11:06:43AM] [arCenter]: [Actor < (00000014)>][02/12/2013 - 11:06:43AM] [afRadius]: 8192.000000[02/12/2013 - 11:06:43AM] [::temp0]: 74575.867188[02/12/2013 - 11:06:43AM] [::temp1]: -2778.670166[02/12/2013 - 11:06:43AM] [::temp2]: 0.000000[02/12/2013 - 11:06:43AM] [::temp3]: None[02/12/2013 - 11:06:43AM] [None]._WetCloakAttachCr.KillRainFriend() - "_WetCloakAttachCr.psc" Line 23[02/12/2013 - 11:06:43AM] IP: 34 Instruction: 2 Line: 23[02/12/2013 - 11:06:43AM] [friend]: None[02/12/2013 - 11:06:43AM] [::temp0]: [ActorBase < (2A0478EB)>][02/12/2013 - 11:06:43AM] [::temp1]: [Actor < (00000014)>][02/12/2013 - 11:06:43AM] [::NoneVar]: None[02/12/2013 - 11:06:43AM] [None]._WetCloakAttachCr.Dispel() - "_WetCloakAttachCr.psc" Line 37[02/12/2013 - 11:06:43AM] IP: 264 Instruction: 4 Line: 37[02/12/2013 - 11:06:43AM] [::NoneVar]: None[02/12/2013 - 11:06:43AM] [::temp2]: False[02/12/2013 - 11:06:43AM] [None]._WetCloakAttachCr.OnEffectStart() - "_WetCloakAttachCr.psc" Line 53[02/12/2013 - 11:06:43AM] IP: 386 Instruction: 12 Line: 53[02/12/2013 - 11:06:43AM] [akTarget]: [Actor < (650049E0)>][02/12/2013 - 11:06:43AM] [akCaster]: [Actor < (00000014)>][02/12/2013 - 11:06:43AM] [::temp3]: False[02/12/2013 - 11:06:43AM] [::temp4]: False[02/12/2013 - 11:06:43AM] [::temp5]: False[02/12/2013 - 11:06:43AM] [::NoneVar]: None[02/12/2013 - 11:06:43AM] VM is thawing...[02/12/2013 - 11:09:08AM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect typestack: [None]._WetColdBreathFast.RegisterForSingleUpdate() - "<native>" Line ? [None]._WetColdBreathFast.OnUpdate() - "_WetColdBreathFast.psc" Line ?[02/12/2013 - 11:09:08AM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect typestack: [None]._WetColdBreathFrigid.RegisterForSingleUpdate() - "<native>" Line ? [None]._WetColdBreathFrigid.OnUpdate() - "_WetColdBreathFrigid.psc" Line ?[02/12/2013 - 11:09:29AM] Error: (000825A2): cannot enable an object with an enable state parent.stack: [ (000825A2)].lvlpredatorscript.Enable() - "<native>" Line ? [ (000825A2)].lvlpredatorscript.OnCellLoad() - "LvlPredatorScript.psc" Line 26[02/12/2013 - 11:09:30AM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect typestack: [None]._WetColdBreathFrigid.RegisterForSingleUpdate() - "<native>" Line ? [None]._WetColdBreathFrigid.OnUpdate() - "_WetColdBreathFrigid.psc" Line ?[02/12/2013 - 11:09:47AM] Error: (00082230): cannot enable an object with an enable state parent.stack: [ (00082230)].lvlpredatorscript.Enable() - "<native>" Line ? [ (00082230)].lvlpredatorscript.OnCellLoad() - "LvlPredatorScript.psc" Line 26[02/12/2013 - 11:09:56AM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect typestack: [None]._WetColdBreathFast.RegisterForSingleUpdate() - "<native>" Line ? [None]._WetColdBreathFast.OnUpdate() - "_WetColdBreathFast.psc" Line ?[02/12/2013 - 11:10:53AM] Error: (00085604): cannot enable an object with an enable state parent.stack: [ (00085604)].lvlpredatorscript.Enable() - "<native>" Line ? [ (00085604)].lvlpredatorscript.OnCellLoad() - "LvlPredatorScript.psc" Line 26[02/12/2013 - 11:10:53AM] Error: (000856E4): cannot enable an object with an enable state parent.stack: [ (000856E4)].lvlpredatorscript.Enable() - "<native>" Line ? [ (000856E4)].lvlpredatorscript.OnCellLoad() - "LvlPredatorScript.psc" Line 26[02/12/2013 - 11:10:53AM] Error: (000856E3): cannot enable an object with an enable state parent.stack: [ (000856E3)].lvlpredatorscript.Enable() - "<native>" Line ? [ (000856E3)].lvlpredatorscript.OnCellLoad() - "LvlPredatorScript.psc" Line 26[02/12/2013 - 11:10:57AM] warning: (00107CC5): Ref is in an unloaded cell, so it cannot cast spells..stack: [ (5E01F222)].SPELL.Cast() - "<native>" Line ? [Active effect 2 on (00107CC5)].zbloodnpcbleed.OnHit() - "zbloodnpcbleed.psc" Line ?[02/12/2013 - 11:11:06AM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect typestack: [None]._WetColdBreathFast.RegisterForSingleUpdate() - "<native>" Line ? [None]._WetColdBreathFast.OnUpdate() - "_WetColdBreathFast.psc" Line ?[02/12/2013 - 11:11:51AM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect typestack: [None]._WetColdBreathFrigid.RegisterForSingleUpdate() - "<native>" Line ? [None]._WetColdBreathFrigid.OnUpdate() - "_WetColdBreathFrigid.psc" Line ?[02/12/2013 - 11:12:16AM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect typestack: [None]._WetColdBreathFrigid.RegisterForSingleUpdate() - "<native>" Line ? [None]._WetColdBreathFrigid.OnUpdate() - "_WetColdBreathFrigid.psc" Line ?[02/12/2013 - 11:12:30AM] Info: *Achievement 47 awarded - a winnar is you!*[02/12/2013 - 11:12:31AM] Info: *Achievement 47 awarded - a winnar is you!*[02/12/2013 - 11:12:33AM] Info: *Achievement 47 awarded - a winnar is you!*[02/12/2013 - 11:14:49AM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect typestack: [None]._WetColdBreathFast.RegisterForSingleUpdate() - "<native>" Line ? [None]._WetColdBreathFast.OnUpdate() - "_WetColdBreathFast.psc" Line ?[02/12/2013 - 11:14:49AM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect typestack: [None]._WetColdBreathFrigid.RegisterForSingleUpdate() - "<native>" Line ? [None]._WetColdBreathFrigid.OnUpdate() - "_WetColdBreathFrigid.psc" Line ?[02/12/2013 - 11:15:06AM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect typestack: [None]._WetColdBreathFrigid.RegisterForSingleUpdate() - "<native>" Line ? [None]._WetColdBreathFrigid.OnUpdate() - "_WetColdBreathFrigid.psc" Line ?[02/12/2013 - 11:16:00AM] Info: *Achievement 47 awarded - a winnar is you!*[02/12/2013 - 11:17:46AM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect typestack: [None]._WetColdBreathFrigid.RegisterForSingleUpdate() - "<native>" Line ? [None]._WetColdBreathFrigid.OnUpdate() - "_WetColdBreathFrigid.psc" Line ?[02/12/2013 - 11:18:03AM] [DLC1_QF_DLC1EclipseAttack2_01017648 <DLC1EclipseAttack2 (02017648)>]stage 1[02/12/2013 - 11:18:03AM] Error: (000721DF): cannot be moved to a None object's location.stack: [ (000721DF)].defaultAddItemPotionScript.MoveTo() - "<native>" Line ? [dunShroudHearthBarrowQST (00072206)].QF_dunShroudHearthBarrow_00072206.Fragment_1() - "QF_dunShroudHearthBarrow_00072206.psc" Line 34[02/12/2013 - 11:18:04AM] [DLC1_QF_DLC1EclipseAttack5_0101764B <DLC1EclipseAttack5 (0201764B)>]stage 1[02/12/2013 - 11:18:13AM] Error: Cannot call MoveTo() on a None object, aborting function callstack: [ (6400207E)].dunTransmogrifyAnimal.OnLoad() - "dunTransmogrifyAnimal.psc" Line 15[02/12/2013 - 11:18:13AM] Error: Cannot call EnableNoWait() on a None object, aborting function callstack: [ (6400207E)].dunTransmogrifyAnimal.OnLoad() - "dunTransmogrifyAnimal.psc" Line 16[02/12/2013 - 11:18:13AM] Error: Cannot call PlaceAtMe() on a None object, aborting function callstack: [ (6400207E)].dunTransmogrifyAnimal.OnLoad() - "dunTransmogrifyAnimal.psc" Line 17[02/12/2013 - 11:18:13AM] Error: Cannot call MoveTo() on a None object, aborting function callstack: [ (6400207E)].dunTransmogrifyAnimal.OnLoad() - "dunTransmogrifyAnimal.psc" Line 18[02/12/2013 - 11:18:41AM] VM is freezing...[02/12/2013 - 11:18:41AM] VM is frozen[02/12/2013 - 11:18:41AM] Saving game... My mod list :biggrin: (Most of them are cleaned with TESVEdit): Update.esmDawnguard.esmApachiiHair.esmApachiiHairFemales.esmApachiiHairMales.esmAMO.esmAsharaMerchantNPC.esmClimatesOfTamriel.esmLianVera-v2.1.esmmoonpath.esmSPIKE.esmTERAArmors.esmWinterholdDestruction.esmXFLMain.esmHighResTexturePack01.espHighResTexturePack02.espHighResTexturePack03.espBrawl Bugs CE.espUnofficial Skyrim Patch.espHighResTexturePackFix.espUnofficial Dawnguard Patch.espUnofficial High Resolution Patch.espBetter Dynamic Snow.espRevampedExteriorFog.espWarmer Magic Lights v2.espWarmer Magic Lights v2 - White.espWarmer Magic Lights v2 - White - Big.espWarmer Magic Lights v2 - Big.espAMO - Combat.espAMO - Special.espFantasy Music Overhaul Redone.espStaticMeshImprovementMod.esp101bugs French.espBirdsofskyrim.espSkyrim Flora Overhaul.espSvs Super Collection Jewelry.espConvenient Horses.espConvenient Horses - Faster Sprint.espAuto Unequip Ammo.espIMAGINATOR - Visual Control for Skyrim.espWetandCold.espSkyUI.espiHUD.espSaveHotKeyMCM.espArcher's.espArngrim_Evening_Dress.espAsharaRomanticOutfit.espAsharaPrinceOfTheWoods.espbouncy_bodices_for_unp.espbouncy_booties.espbouncy_belts_and_stockings.espCatwoman Suit.espCloaks.espDread Huntress Armor.espelegantvampirearmor.espGhosu - Weapon Pack 1.esphothtrooper44_ArmorCompilation.espisilNarsil.espLadyKdCirclets.espLeftHandRings.espLustmordVampireArmor.espMashupUNP.espNouserhere Ears.espRangerArmor.espRavenous Elegance.espTERAArmors.esptheRoadstrokersRogueSorceress.esptheRoadstrokersRoyalElvenSet.espTribunal Robes by Zairaam.espTrissArmorRetextured.espUNP Jewelry Variants V-2.espVampireLeatherArmorSet.espVRHood.espYogWeapons.espzz_GDRAHoods.espzzTmBallGown.espComplete Crafting Overhaul - BS version.espDeadlyDragons.espLimbwoodManor.espmoonpath_questdata.espRun For Your Lives.espWhen Vampires Attack.esptowBlockSteal.espAchieveThat.espArrowInTheEverywhere_Med_Longer.espBabette.espBetterQuestObjectives.espDescaledUniques.espFSS-Slight pause between lines.espImmersive Weapons.espMannequin.espMoreTraining_10.espdD-No Twitching Dragon Death Animation.espProper Aiming.espSneak Tweak.espSkyTEST-RealisticAnimals&Predators.espdD - Enhanced Blood Main.espdD-Dawnguard-EBT Patch.espExpandedWinterholdRuins.espTAVERiften.espTAVESolitude.espTAVEWindhelm.espTownsAndCitiesEnhanced.espWhiterunInEnhanced.espEnhancedLightsandFX.espRLO - Dungeons for ELnFX.espRLO - Illuminated Spells for ELnFX.espRLO - Major City Interiors for ELnFX.espRLO - Minor Cities & Town Interiors for ELnFX.espClimatesOfTamriel-Dawnguard-Patch.espdD - Realistic Ragdoll Force - Medium.espPredator Vision.espApocalypse - The Spell Package.espfcteResurrection.espImproved Dragon Shouts.espImproved Dragon Shouts - Dawnguard.espBFSEffects.espDeadlySpellImpacts.espVampire Lord Serana Fixed.espRealistic crime report radius.espDuel - Combat Realism.espACE Realistic Fighting.espThe Dance of Death - Dawnguard Edition.espACE BYOG.espACE Speech.espACE Archery.espACE Armor.espACE Enchanting.espACE Magic.espACE Melee.espACE Smithing.espACE Synergy.espABT - Loot Arrows HARDCORE.espABT - Faster Bolts Improved +50%.espABT - Faster Arrows Improved +75%.espABT - Merchants Arrows +75%.espABT - Progressive Damage (with Nord Hero Arrow).espABT - Recover +50% Arrows and Bolts.espABT - Bolts Renamed for BS and CCO.espMorePP.espBatTravel.espSneak Tools.espSneak Tools Vanilla Hoods.espSneak Tools Vanilla Masks.espdD-No Spinning Death Animation.espBeards.espBrows.espLovelyHairstylesLITE.espTheEyesOfBeauty.espXFLDialogue.espXFLPlugins.espHousecarlBeauties.espJessicaAlba.espLianVera-v2.5.espUniqueLydia.espFollower Trap Safety.espmoveit.espLiFE.espethereal_elven_overhaul.espTimescale10.espWATER.espNecessary Map Markers with alternate house.espRaceMenu.espRaceMenuPlugin.espAmazing Spiderman Suit.espLiyra.espQasmoke Travel Spell.espTairenSoulWarpaint.esporc-female-idle-fix.espTauriel.espWOME_Galadriel.espWOME_Arwen.espWOME_Eowyn.espOliviaWilde.espless touchy lockpicking.espDead Body Collision.espUNP Reaper's Witch of the Wild Outfit.espSkyrimSpellCleaner.espLoadOrder.espPentagram.espSpiders are stronger.esp Thx a lot for all the help that you could give to me ! :biggrin: Edited February 12, 2013 by robbyus1111 Link to comment Share on other sites More sharing options...
korun Posted February 12, 2013 Share Posted February 12, 2013 Wet and cold est un des meilleurs mod sur le Nexus, pas seulement pour l'embellissement du jeu mais aussi, parce qu'il est vraiment bien fait, de plus tout les moddeurs "du froid" :P Frostfall, get snowy travaillent ensembles et même Conveniant horse maintenant afin de les rendre compatible entre eux, bref, le log ne montre rien si ce n'est que vous faisiez une sauvegarde (dernière ligne)ensuite je pencherais plus pour un ctd du jeu, je veut dire le jeu de base, qui serait arrivé même avec 0 mod, surtout si ce n'est jamais arrivé avant, ça prouve que le Load Order est bon, Skyrim est un jeu tellement riche qu'il en est fragile. Par contre, je le répete encore, le .log est juste un...log, un rapport sur "qui faisait quoi" quand le jeu a stoppé, rien d'autre, j'ai eu des parties détruites avec des logs énormes et le mod concerné n'apparaissait même pas dedans. @@ Link to comment Share on other sites More sharing options...
Silverthorn1111 Posted February 12, 2013 Author Share Posted February 12, 2013 English Translation a the End... Salut korun! Merci de ta réponse! je pencherais plus pour un ctd du jeu, je veut dire le jeu de base, qui serait arrivé même avec 0 mod C'est bien ce que je me suis dit aussi... Mais comment expliquer que mon log soit passé de 25 Ko à 8014 Ko ? D'un coup, 137 000 lignes sont apparues concernant ce "dumping stack" sur le script WetCloakAttachCr.psc ?Et puis plus rien à la partie d'après, le log suivant fait à nouveau 20ko... Est-ce que je devrais désactiver le Papyrus log dans mon skyrim.ini ? Merci! Translation : Hi korun!Thanks for your answer! I would go for a game ctd, I mean the base game, which would have happened even with 0 modThat's what I thought too ... But how to explain that my log went from 25 KB to 8014 KB? Suddenly, 137.000 lines appeared regarding these "dumping stacks" about the script WetCloakAttachCr.psc?And then nothing for the next gaming times, the following logs are 20kb again ...Is that I should disable the Papyrus log in my skyrim.ini? Thanks! Link to comment Share on other sites More sharing options...
korun Posted February 12, 2013 Share Posted February 12, 2013 le script de W&C est un check d'une fonction qui n'aboutit pas , LVLPredator aussi, c'est un loup ou n'importe quel mob agressif dans le coin, tu avance d'une heure en jeu et plus de scriptW&C fait même toutes les X minutes un check up complet pour voir si il manque un paramètre, tu regardera tes log J'ai eu ce soucis sur le skyrim de ma blonde, mais avec Convéniant horse, le log faisait 25k puis crash après l'install de CH »» log= 8570kb . on a fait une sauvegarde clean désinstallé CH proprement etc...refait une sauvegarde, réinstallé CH et depuis plus rien, le cache du jeu s'est updaté et depuis CH fait parti du jeu a part entière, c'est pour ça qu'il faut installer les mods un par un, ceux susceptible de faire planter le jeu bien sur. sinon, non le log donne quand même des infos valables, il est passé de 25kb à 8000+ parce qu'il y a eu crash, c'est que j'explique au dessus, trop d'infos d'un coup pour le jeu, check le log no 1 ou même 4 pour voir, cela dit, si le jeu plante en permanence et donne le même log encore et encore, c'est la zone qui est concernée pas forcément un mod désigné par le script, à partir de ça il faut cherché quoi. ex: il y a quelque mois, un joueur plantait dans la région d'épervine, le log répetait .....critters.psc, il pensait que c'était 101bug de Willow et bah non, c'était deadly dragon qui faisait spawn un nouveau dragon ds le coin qui plantait sa sauvegarde et pourtant il n'apparaissait pas dans le log.@@ W&C script call a function with no response, LVLpredator also, it's a wolf or any agressive mob around, if you set the time 1 hour further no more script i have had this issue with my girlfriend's game, Conveniant horse was the mod involved, her log was about 25k but then, after installing CH and ...crash = 8570kb, we made a clean save and uninstalled CH properly, saved again reinstalled CH and no more problem, the game cache get updated and CH became a part of skyrim entierely, that 's why you must install the mods one by one, the most sensitives ones at least. Otherwise, no, the log provide good infos, if it goes from 25 kb to 8000+ that's because the game crash, as i've explained it above, too much data for the game at once, check your log no1 or 4, this said, if the game still crashing and give the same log again and again, it's area related not necessarely the mod pointed by the log, but you can start from there and find "what" Ex: few month ago, a guy get crashing is game allways in Falkreath area, the log was all about ....critter.psc, for him it was related to 101bug from Willow, he was wrong, it was Deadly dragon spawning a new dragon around which was the save culprit , but even so it wasn't in the log at all.@@ Link to comment Share on other sites More sharing options...
Silverthorn1111 Posted February 12, 2013 Author Share Posted February 12, 2013 English Translation a the End... Super merci pour l'aide! En effet j'ai réinstallé tout mes mods presque un par un et ça va beaucoup mieux qu'il ya 2 mois (crash intempestifs sans raison toutes les 20min...LOL injouable quoi!) mais ce qui compte surtout, c'est d'avoir une clean save de juste après Helgen, autrement les mods ne s'installes pas correctement ! Le mieux c'est meme d'avoir une clean save qui n'a pas encore connu de mise à jour du jeu... En espérant que ça aide quelqu'un d'autre... Encore merci ! Translation : Great thank you for the help!In fact I reinstalled all my mods almost one by one and it's going much better than 2 months ago (inopportune crash for no reason every 20 minutes ... LOL unplayable) but what matters most is to have a clean save from just after Helgen, otherwise mods won't install correctly! The best is even to have a clean save that has not seen updates of the game ..Hope this will help someone else ... Thank you again! Link to comment Share on other sites More sharing options...
steve40 Posted May 5, 2013 Share Posted May 5, 2013 Old thread, but... Your game exceeded the allocated stack memory causing a stack buffer overflow. Typically this happens if you tweak your Papyrus memory allocations in your ini file.Increasing "iMaxAllocatedMemoryBytes" from default to up to 2457600 can alleviate this problem, but setting larger (or invalid) values can make it even worse (or even cause the stack dumps in the first place).It can also be caused by poorly coded scripts that have too many recursing function calls. Please note that the script dumps list ALL RUNNING SCRIPTS at the time, but because the exhaustion of the stack memory is cumulative, it does not mean that the listed script was necessarily bad or buggy - so please don't jump to conclusions that a particular script "broke your game" as it is more complex than that. Link to comment Share on other sites More sharing options...
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