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Weather change time?


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Does anyone know how long it takes for a weather change to run through the GetCurrentWeatherPercent condition from 0 to 1?

 

Those with good memories who read my scribbles may remember a post previously about combining conditions with AND and OR. I have a situation where one of the conditions - isincombat, never fires because the other condition - GetCurrentWeatherPercent >0 <1, is still active, thus the magiceffect controlled by the conditions hasn't finished and thus the check in the magic effect script on effect start to see if the player is in combat, never happens.

 

I'm currently experimenting with smaller reanges of GetCurrentWeatherPercent but I don't even know if the progression is linear:)

 

Any experience with this would be useful.

 

 

diziet

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