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Double Damage Against Non-Humanoid Enemies


billyro

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Hi everyone.

I'd like a simple mod that doubles the amount of damage against non-humanoid enemies in order to compensate for the Locational Damage mod, which makes enemy humans very easy to kill. I am also using Requiem at the moment which basically guarantees an instant-kill every hit (with humans), and I'll just pop in one of the mod's optional files in order to fix that.&


Alternatively, something which halves the damage humans do to other humans.


Thanks in advance.

 

(Sorry if this topic has CSS code in it... it happens sometimes when I edit my post.)

Edited by billyro
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