cumbrianlad Posted October 1, 2020 Share Posted October 1, 2020 Ah. IsharaMeradin. In the past I have referred to you as many things, hopefully most were complimentory! What you just said about 'TryToEnable()' makes perfect sense. Now I can use it where needed and actually understand why I'm doing it! Thanks. I've never tried to look at 'TryToEnable()' tbh, but if it is a function that calls 'GetRefernce()' that explains a lot. @Antstubell I hope my curiosity about IsharaMeradin's comments didn't confuse you at all. I had to ask to further my own education(selfish!)! Hope it goes well! Link to comment Share on other sites More sharing options...
antstubell Posted October 2, 2020 Author Share Posted October 2, 2020 Not at all cumbrianlad. Any enlightenment on the mysteries of CK and papyrus are welcome. Not as if I get it anyway. Link to comment Share on other sites More sharing options...
antstubell Posted October 3, 2020 Author Share Posted October 3, 2020 If an alias is removed from a quest while said quest is running, are there consequences?Specifically, back to my 'key in a watering can' topic. Key Alias is created in Watering Can Alias. If player takes Key Alias (which is the actual intended action) and the quest hasn't finished, are there problems?I guess I could not use Aliases and make the Watering Can an object reference and the key... a key but would be good to know if I am doing something wrong now that will affect my future quests. Link to comment Share on other sites More sharing options...
Recommended Posts