DylanHollis Posted February 15, 2013 Share Posted February 15, 2013 (edited) Good day Ladies and Gentleman, I'm currently working on a mod with a sizable amount of interior spaces.Recently, as my number of interiors reaches 60+, Some interesting things have been occurring when I begin play testing them..... Upon entering my new interior - Everything that is a havoc object (Bottles,Cups, Movable Clutter), NPC's... and Myself. Gets glued to the Door Marker of the teleport door! And if I'd be darned if I could move anywhere! - Not even an inch. It is absolutely horrible! - Hundreds of Items are struggling to be in this one place, and it creates a real lag storm! TCL- Collision command doesn't work either :/ - Still can't move.... which makes me wonder if the game thinks I'm outside of the interior boundary (You know how if you use tcl to fly too far away from your level, it bounces you back to a marker?) ... I don't know :( My interiors are all edited duplicates of previous ones -- With everything deleted... As one is supposed to do,And The problem arises whether or not the interior is navmeshed! I mean - I've got a good several months of GECK experience and I've never seen this before! SAAAVVEE MEE :( :(! Many Thanks, Edited February 15, 2013 by JacobWhinwright Link to comment Share on other sites More sharing options...
DaemonGrin Posted February 15, 2013 Share Posted February 15, 2013 I had something like that happen to me although I say like because I didn't have clutter was just the interior meshes so dunno if it was the same. My first experience with geck really I had turned the Enclave doors into automatic. as soon as I entered the interior cell I was frozen in place. Thats the only thing I had similar doubt it is what your problem is just throwing something out there lol. Link to comment Share on other sites More sharing options...
blove Posted February 15, 2013 Share Posted February 15, 2013 http://forums.nexusmods.com/index.php?/topic/83746-fo3edit/page-109 Seems to resonate. Something about items with enable states opposite of parent and -30000 Z in a save and then not in a save. Link to comment Share on other sites More sharing options...
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