SirIdiot Posted February 16, 2013 Share Posted February 16, 2013 I want the game to display a message as soon as you load. Is this the script? scn messagedisplay Short DoOnce Begin GameMode if (DoOnce != 1) ShowMessage StartupMessage Set DoOnce to 1 endif end ? Link to comment Share on other sites More sharing options...
Xaranth Posted February 16, 2013 Share Posted February 16, 2013 Make a new quest, mark it start game enabled, use that as your questscript, and add StopQuest in the doOnce block to be a GOOD modder. Link to comment Share on other sites More sharing options...
SirIdiot Posted February 16, 2013 Author Share Posted February 16, 2013 Thanks. You really help a lot Link to comment Share on other sites More sharing options...
rickerhk Posted February 16, 2013 Share Posted February 16, 2013 If its a message box and you want to make it less annoying and not interupt the character generation for a new game, you can simply add a timer and a condition that you've left the Doc's house. scn messagedisplay Short DoOnce float fTimer Begin GameMode if (fTimer > 0) set fTimer to fTimer - GetSecondsPassed else if (DoOnce == 0) if (Player.GetInWorldSpace WastelandNV == 1) set fTimer to 15 set DoOnce to 1 endif elseif (DoOnce == 1) ShowMessage StartupMessage StopQuest TheQuestThatThisScriptBelongsTo ;optional - the quest can do other stuff too. Set DoOnce to 2 endif endif end Link to comment Share on other sites More sharing options...
SirIdiot Posted February 16, 2013 Author Share Posted February 16, 2013 It won't be on a new start up. The quest I'm making is a sequel to my quest mod. People will only download it if they've finished the first one. Which means, they won't have started a new game. But thanks anyway Link to comment Share on other sites More sharing options...
luthienanarion Posted February 16, 2013 Share Posted February 16, 2013 (edited) The start-game-enabled flag just means that the quest (and thus its script) will run without the quest having to be explicitly started; essentially, it defaults to "on" instead of "off." You don't have to start a new game to start the quest. Edited February 16, 2013 by luthienanarion Link to comment Share on other sites More sharing options...
Recommended Posts