Exibitions Posted February 17, 2013 Share Posted February 17, 2013 So, I recently modded my skyrim, and i have a few friends that run this same set up of mods, but for me I CTD on loading screens as soon as I try to play. I know it's a bit general, but hopefully someone more intelligent than me can give me a hand. A Quality World Map Alternate Start aMidianBorn Book of Silence Bandolier CBBE CBBE Vanilla outfits Categorized Favorites menu. Craftable chest and crafting furniture convenient horses Dawnguard vampire armor for cbbe frostfall harvest overhaul Immersive Armors Reapers The Dark Tower ReProccer SkyUI SkyRe Thieves guild duelist armor for CBBE Winter is Coming cloaks. Any help you can offer would be greatfly appreciated. I've uninstalled them all, tried a fresh install of skyrim, a new save file, everything with no success. Link to comment Share on other sites More sharing options...
nrot Posted February 17, 2013 Share Posted February 17, 2013 Hi there, I'm going to ask you a bunch of questions you will likely get anyway that may help others in assisting you: - Have you made sure you have also installed the patches that go with some of those mods? Such as the SkyRE and Frostfall compatibility patch?- Are you using a mod manager, if so, which one and which version?- Are you using BOSS to sort your load order? If not, you need to start using it, its pretty much an essential tool for assisting in the sorting of mods. If you do already use BOSS, please post your load order again by directly pasting what BOSS messages are.- You may have more than 1 mod that modifies leveled lists, if so, using Wrye Bash to create a bashed patch can be a big help.- Have you tried verifying your game cache through Steam?- Do you have the latest version of SKSE? Are you running the game through SKSE? Mods on your list (and most popular mods in general) require SKSE In most cases, when a modded Skyrim crashes immediately when trying to play, it's because a required master file (ESM files, usually) is not loaded. Essentially, that means mod X requires mod Y or file Z in order to run, if it isn't there, Skyrim doesn't know what to do and will CTD every time. If anything I asked you or mentioned made no sense, just ask and I or someone else will clarify for you. You can find BOSS here: http://skyrim.nexusmods.com/mods/6SKSE here: http://skse.silverlock.org/and Wyre Bash here: http://skyrim.nexusmods.com/mods/1840 Link to comment Share on other sites More sharing options...
Exibitions Posted February 17, 2013 Author Share Posted February 17, 2013 These plugins are recognised by BOSS and have been sorted according to its masterlist. Please read any attached messages and act on any that require action. Skyrim.esm Active Update.esm Active Contains dirty edits: 73 ITM, 1 UDR records with 3.0.28. Needs TES5Edit cleaning. A cleaning guide is available here. Dawnguard.esm Active Contains dirty edits: 607 ITM, 82 UDR records with 3.0.28. Needs TES5Edit cleaning. A cleaning guide is available here. Bash Tag suggestion(s): {{BASH: Delev, Relev}} HearthFires.esm Active Contains dirty edits: 171 ITM, 11 UDR records with 3.0.28. Needs TES5Edit cleaning. A cleaning guide is available here. Dragonborn.esm Active Contains dirty edits: 57 ITM, 8 UDR records with 3.0.28. Needs TES5Edit cleaning. A cleaning guide is available here. SPIKE.esm Active portal2mod.esp Active HighResTexturePack01.esp Active HighResTexturePack02.esp Active HighResTexturePack03.esp Active Chesko_Frostfall.esp Active Chesko_WearableLantern.esp Active Convenient Horses.esp Active Convenient Horses - Unique Frost.esp Active Convenient Horses - Faster Sprint.esp Active SkyUI.esp Active 1nivWICCloaks.esp Active Bash Tag suggestion(s): {{BASH: Relev}} 1nivWICCloaksCRAFT.esp Warning: Use only one WICCloaks esp. 1nivWICCloaksNoGuards.esp Warning: Use only one WICCloaks esp. Guild Duelist Armor.esp Active hothtrooper44_ArmorCompilation.esp Active Bash Tag suggestion(s): {{BASH: Delev, Relev}} HarvestOverhaul.esp Active HarvestOverhaulDawnguard.esp Active HarvestOverhaulCreaturesDawnguardHearthfire.esp Active Reaper's The Dark Tower.esp Active Contains dirty edits: 17 ITM, 9 UDR record. Needs TES5Edit cleaning. A cleaning guide is available here. conjure_chest.esp Active SkyRe_Main.esp Active Bash Tag suggestion(s): {{BASH: Relev, Delev}} Warning: The SkyRe has many conflicts with other mods. Please read the readme before playing with mod. This will prevent many problems. Read ithere. Note: If lockpicikng is not work then try to delete 'interface\lockpickingmenu.swf' Note: If you have a problem with aiming try to install this mod. Note: To make aiming easier, recommend to add the following lines to Skyrim.ini: Note: [Actor] Note: fVisibleNavmeshMoveDist=12288.0000 Note: [Combat] Note: f1PArrowTiltUpAngle=0.64 Note: f3PArrowTiltUpAngle=0.64 Note: fMagnetismStrafeHeadingMult=0.0 Note: fMagnetismLookingMult=0.0 SkyRe_Combat.esp Active SkyRe_EncounterZones.esp Active SkyRe_EnemyAI.esp Active SkyRe_EnemyScaling.esp Active Bash Tag suggestion(s): {{BASH: Relev}} SkyRe_StandingStones.esp Active SkyRe_Survivalism.esp Active SkyRe_hothtrooper44_ArmorCompilation.esp Active HarvestOverhaulSkyReCompatibility.esp Active Alternate Start - Live Another Life.esp Active SkyRe_Races.esp Active ReProccer.esp Active That is my Boss log. Yes, I am using it, and as far as I can tell, there aren't any problems. When I installed SkyRe, I selected the option that I'm using Frostfall, so I'll assume that's the patch you're talking about. Yes, I am using SKSE, and I beleive it's the latest version, but am unsure as to how to check. I'm using NMM version 0.43.1 Link to comment Share on other sites More sharing options...
Exibitions Posted February 17, 2013 Author Share Posted February 17, 2013 It might help to know that when I run ReProccer, it fails to patchdue to duplicate FormIDs, but I have no idea what mods are doing it, or how to fix it. Link to comment Share on other sites More sharing options...
NoAardvarksAllowed Posted February 17, 2013 Share Posted February 17, 2013 Get TES5Edit, install and run it. The program will then start loading everything that loads when you try to run the game, and when it comes to the mod that causes the crash, it will stop loading. Just check what mod couldn't be loaded , and that's your culprit. (Or maybe, it'll be the one after the last one that loaded OK, I don't quite remember how it works.) Link to comment Share on other sites More sharing options...
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