dovapix Posted October 7, 2020 Share Posted October 7, 2020 Hi guy's Just want to make a small mod that change 3 simple things : 1-Where is the.scr that deal with skills since i want to make the camouflage skill last 5 min instead instead of 45 sec? 2-I also want to change the detection radius of the volatiles so i am not constantly playing the mini game on the mini map. 3- I would also like to change virals spawning to a more reasonable level for players who like to have the time to explore locations? I don't want to make the game too easy just less annoying for players who would like to have time to explore without being constantly chase by something. Link to comment Share on other sites More sharing options...
dovapix Posted October 7, 2020 Author Share Posted October 7, 2020 I have found this in the xml files but i am not sure about certain values specially the one highlight in yellow since i don't understand the 30 value since it doesn't look like second : <skill id="StatusCamouflage" cat="status" tier="11" max_level="1" desc_params="camouflage;M:StatusCamouflage" skill_points="1" skill_points_type="Status"> <level_req type="Status" value="9"/> <skill_req id="craftingexpertise"/> <effect id="CamouflageEnabled" change="1"/> </skill> <skill id="StatusCamouflage2" cat="status" tier="21" max_level="1" desc_params="camouflage_attack;P;M:StatusCamouflage2" skill_points="1" skill_points_type="Status"> <level_req type="Status" value="12"/> <skill_req id="StatusCamouflage"/> <effect id="CamouflageDuration" change="30"/> <effect id="CamouflageLooseOnGiveDamage" change="x-1"/> </skill> Link to comment Share on other sites More sharing options...
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