Mcdoye Posted October 8, 2020 Share Posted October 8, 2020 How do i add havok to an obj using Nifskope? i have made alot of weapons using blender and i want to add havok to them so they dont glitch and float when dropped. years ago i knew how to add havok to meshes in nifskope but i have not done it in 6+ years. years of modding other areas of the game and even redownloading nifskope a few times over the years, i have forgotten the steps.. was wondering if anyone can post a detailed walk through. i am using nifskope 2.0 2018 version. Link to comment Share on other sites More sharing options...
ashtonlp101 Posted October 11, 2020 Share Posted October 11, 2020 (edited) Hopefully someone corrects me if I'm wrong, but I believe Collision Mesh and making sure your Nif is a BSFadeNode in Nifscope should make Havok(ed) meshes. Here is a good tutorial for collision that I refer to. Here is a conversation I started a couple weeks ago about BSFadeNode and how to convert your mesh to one. Edited October 11, 2020 by ashtonlp101 Link to comment Share on other sites More sharing options...
Mcdoye Posted October 12, 2020 Author Share Posted October 12, 2020 BSFadeNode was my issue. Thank you! :) Link to comment Share on other sites More sharing options...
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