saladinbobbins Posted October 10, 2020 Share Posted October 10, 2020 Could somebody either be so kind as to explain to me how I do this, or give me the link to a guide, please? I've looked around and I can't find out how to increase the workshop area. Thank you. Link to comment Share on other sites More sharing options...
g2mXagent Posted October 10, 2020 Share Posted October 10, 2020 This is the best tutorial I think, the original link is not available, the author may have deleted. This is the backup I uploaded Fallout 4 Creation Kit Tutorial - How to make a settlement by Rayhttps://we.tl/t-qrTidMFT7V Link to comment Share on other sites More sharing options...
Zorkaz Posted October 10, 2020 Share Posted October 10, 2020 Under Activators you'll find a box called "Defaultemptytrigger"Make it the size you want and link it to the Workshop Workbench with the keyword "WorkshopLinkedPrimitive" Or find the original Triggerbox and make it the size you want Link to comment Share on other sites More sharing options...
SKKmods Posted October 10, 2020 Share Posted October 10, 2020 If you want uneven sizes there can be multiple WorkshopLinkedPrimitive tigger boxes linked to a workshop. Be arware that if the build area is bigger than the workshop tagged location you can blow up resource assignment and calculations for WorkshopParent registered resource workshops. Although many do without knowing or caring. Link to comment Share on other sites More sharing options...
saladinbobbins Posted October 10, 2020 Author Share Posted October 10, 2020 Thank you, every one. Link to comment Share on other sites More sharing options...
saladinbobbins Posted October 10, 2020 Author Share Posted October 10, 2020 Under Activators you'll find a box called "Defaultemptytrigger"Make it the size you want and link it to the Workshop Workbench with the keyword "WorkshopLinkedPrimitive" Or find the original Triggerbox and make it the size you want Where is Activators, please? Link to comment Share on other sites More sharing options...
Zorkaz Posted October 10, 2020 Share Posted October 10, 2020 Under Worldobjects in the object window Link to comment Share on other sites More sharing options...
saladinbobbins Posted October 10, 2020 Author Share Posted October 10, 2020 I'm having a tough time with this and I don't know why. What I would like to do is cover the entirety of Jamaica Plain under the Workshop. I can't use other mods to achieve this because they overwrite my own mod I'm making, undoing various changes I make. My mod has to be at the bottom of the load order because of this. Problem is, so do they. I created the "Defaultemptytrigger" box, linked it to the green box labled 'Crate (as seen in the video tutorial) and expanded the size so it covers the entire town. I load up the game, go to the workshop and the area is the same as default. So as a simple test I located the original build area (from a backup esp) and simply moved it. I load up the game, go to the workshop and get the same result, the default boundaries. I don't understand why? Link to comment Share on other sites More sharing options...
Zorkaz Posted October 10, 2020 Share Posted October 10, 2020 1. I don't know about the tutorial but you need to link it to the workbench. With the proper keyword of course2. Make multiple Triggerzones. That's because if you're on the far end of Jamaica Plain the Vanilla Settlement Area might get unloaded and so does the Vanillla Triggerzone Link to comment Share on other sites More sharing options...
saladinbobbins Posted October 10, 2020 Author Share Posted October 10, 2020 (edited) Jamaica Plain already has multiple Trigger Zones. The town is covered in the junk which makes doing anything difficult. I have no idea how to link to a Trigger zone which is why I asked for a guide, but the guide provided does not cover that. Edited October 10, 2020 by saladinbobbins Link to comment Share on other sites More sharing options...
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