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Adding a Skyrim mod to Skyrim SE


jack63ss

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When I upgraded from Skyrim to Skyrim SE I seem to have lost a couple of mods, including Arissa: The Wandering Rogue. I search the SE mods for Arissa, but only found a Default Body and Texture patch. not the actual mod itself. I re-downloaded the original mod using Vortex, but can't figure out how to get it into SE using Vortex. What is the correct process to install the mod ? Thanks

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There's also a mod that patches the original's ESP to ignore the original custom body and texture and use vanilla/replacer ones instead:

 

https://www.nexusmods.com/skyrimspecialedition/mods/19441

 

Something to think about once you're done porting.

 

All you should really need to accomplish this particular port is SSEEdit and Cathedral Assets Optimizer. When you download it in Vortex, Vortex will note that it's "incompatible", but ignore that and proceed with deploying it, as you generally need the files in place in order for SSEEdit at least to be able to act on them. Once you're done, re-Deploy and Vortex will whine about altered files, to which you can respond to Save them, which writes your porting changes back to the staging folder and makes the effort semi-permanent. To make it fully permanent, you would then need to re-archive the contents in the staging folder as a new mod, Remove the original entirely and then use Install From File to import your ported version. That's of course assuming you don't attempt to publish it and then download it again from NexusMods to install it....

Edited by VulcanTourist
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