Alixen Posted February 20, 2013 Share Posted February 20, 2013 I'm aware of 'You are not the Dragonborn' but thats not exactly what i'm looking for. It completely locks out the word walls, the majoity of the MQ, and so forth. I want to be able to advance in the main quest still, and use shouts, but I want the soul absorbtion effect not to happen, and the dragons to stay whole when they die. Then, if I untick the mod in the mod manager, to be able to absorb souls again. Effectively, I just want to toggle whether I am dragonborn or not on a given character, and to change my mind when I wish. Please could someone assist? Link to comment Share on other sites More sharing options...
StormKat33 Posted February 20, 2013 Share Posted February 20, 2013 (edited) I'm aware of 'You are not the Dragonborn' but thats not exactly what i'm looking for. It completely locks out the word walls, the majoity of the MQ, and so forth. I want to be able to advance in the main quest still, and use shouts, but I want the soul absorbtion effect not to happen, and the dragons to stay whole when they die. Then, if I untick the mod in the mod manager, to be able to absorb souls again. Effectively, I just want to toggle whether I am dragonborn or not on a given character, and to change my mind when I wish. Please could someone assist?It wouldn't make any sense because Bethesda intended the story to be about the Dragonborn so he absorbs souls. There is a story as to why Dragons disintegrate when their souls are taken. It might not be a good idea to do a mod like that, because it could screw up the quests that are programmed that have to have the Player to do Dragonsoul quests where he might have to get a Dragonsoul to complete a quest. That's if you are wanting to go to this approach. Toggling might be a cool idea. Edited February 20, 2013 by StormKat33 Link to comment Share on other sites More sharing options...
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