SkiLodge Posted October 18, 2020 Share Posted October 18, 2020 (edited) Hello,Recently I have been having trouble using landscape lod generator. I have used this tool for a long time and have never had problems, but recently when I have been running it it fails to produce any textures. TES4qlod_cache generates fine, but both TES4_qlod.bat and TES4_normalmaps.bat generate errors in the log file that look like the following:155 [Command] SetFlag -name="_install_dir" -value="C:\Games\Oblivion\Data\tes4ll.tmp\"156 [Command] MkDir -path="C:\Games\Oblivion\Data\tes4ll.tmp\"157 [Command] SetFlag -name="_install_dir" -value="C:\Games\Oblivion_Mods\Mod_Organizer_2\mods\TES4LL\Textures\LandscapeLOD\Generated"158 [Command] MkDir -path="C:\Games\Oblivion_Mods\Mod_Organizer_2\mods\TES4LL\Textures\LandscapeLOD\Generated"159 [Command] SetFlag -name="_flag_format" -value="02.0"160 [Command] QuadIterator -level=0161 [Command] ExportMapToDDS -map="terraincolor" -filename="60.-64.-96.32.dds" -format="DXT1"162 [info] Compressing to DXT1163 [Error] Compression failed164 [Command] QuadIterator -level=0165 [Command] ExportMapToDDS -map="terraincolor" -filename="60.-64.-64.32.dds" -format="DXT1"166 [info] Compressing to DXT1167 [Error] Compression failed168 [Command] QuadIterator -level=0169 [Command] ExportMapToDDS -map="terraincolor" -filename="60.-64.-32.32.dds" -format="DXT1"170 [info] Compressing to DXT1171 [Error] Compression failed172 [Command] QuadIterator -level=0173 [Command] ExportMapToDDS -map="terraincolor" -filename="60.-64.00.32.dds" -format="DXT1"174 [info] Compressing to DXT1175 [Error] Compression failedAs you can see, for some reason it is unable to compress the files. Using TES4_ultimate.bat I can still create the correct meshes, but they are the wrong color since qlod and normalmaps fail to produce any output. I am unsure why this is happening. I recently have changed out my processor from intel to AMD, although I doubt that is the problem(?). I am using the GOG edition of the game, Windows 10, and mod organizer 2. Originally, I was able to successfully run the program using the following link:https://wiki.step-project.com/Guide:Mod_Organizer_OblivionHowever, even doing a full reinstall of the game as well as TES4LL I am still unable to get the tool to produce textures. If anybody has any insight as to what the problem might be, it would be greatly appreciated.Thanks. UPDATE: Using MPGUI I am able to select the option (do not use compression) to successfully output the texture files (color and normal maps) although they are in bmp format. I could then use an external converter to convert the files to dds. Still, I would like to know why I can't just use the tool without going through this extra step, especially since it use to work fine before. Edited October 18, 2020 by SkiLodge Link to comment Share on other sites More sharing options...
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