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NifSkope UV question for modders


phoenixdemon

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I started to work on a new body mod starting from UNPB body:

1. In femalebody_1.nif i exported the .obj file with nifskope and modified the body meshes with Zbrush (and the UV map were working)

2. then in Nifskope i removed NiTriShapeData and clicking on NiTriShape i import the model (.obj) made by me in Zbrush.

 

the problem is that after the importing, the UV maps disappeared and the texture in game don't load.


nifscope importer of .obj don't take UV maps with this way

Some one know what to do ?

Edited by phoenixdemon
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i solved the problem---you must override the NiTriShape with the new obj because if you remove it before the importing the orther of files changes.
now and i have an other question what is this warning in nifskope:

failed to open "C:/Users/casa/Desktop/IN THE END/obj"

material "defaultMat" not found in mtllib

and the meshes become black

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