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Which mods make me crash..? :(


Steuve

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I'm experiencing some troubles at playing Fallout the game is not even loading anymore it crashes immediately.

Even when I launch it with my fose_loader.exe

 

Here's the list of mods that I use for my Fallout 3 thank you by advance...

 

http://data.imagup.com/11/1176156628.jpg

 

http://data.imagup.com/10/1176156678.jpg

 

I even have some patches that allow me to use some mods like MMM and FWE together without problems, I'm really lost in all this and barely new to modding.

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Steuve - Hello!

"I'm experiencing some troubles at playing Fallout the game is not even loading anymore it crashes immediately."

Modded Fallout 3 crashing on startup is almost always due to a missing master, in other words a plugin is missing another that it needs to work.

If you open your mod manager you can left click on each mod & a list of their masters will be displayed at the bottom. You MUST have those masters in your load order for that plugin to work.

A very common mistake is to use patches without having the actual mod they were made for.

I notice you have 3 Mart's Mutant Mod - FWE Master Release plugins, but their names have been cut off so I can't see which ones.

From what I can see you have MMM, FWE & all the DLC's so you should have:

Mart's Mutant Mod - FWE Master Release.esp
Mart's Mutant Mod - FWE Master Release + DLCs.esp

The third one isn't:

Mart's Mutant Mod - FWE Master Release + Project Beauty.esp

...is it?

As I can't see Project Beauty in your load order & so using that plugin would cause a crash on startup.

 

If it is that plugin & you don't have Project Beauty, untick that plugin & delete it.

If still no joy, you have to play detective.

Untick your mods one at a time checking between each to see if Fallout 3 runs. When Fallout 3 runs, you'll know which mod is the culprit.

I did spot a problem with your MMM/FWE plugins, it wouldn't cause a crash on startup but should be corrected.

You need to untick & delete these:

Mart's Mutant Mod - Natural Selection.esp
Mart's Mutant Mod - Zones Respawn.esp
Mart's Mutant Mod - Tougher Traders.esp
Mart's Mutant Mod - Master Menu Module.esp

As they are included in the FWE/MMM patch that you have, Mart's Mutant Mod - FWE Master Release.esp.

By the way you should be able to get a better copy of your load order than that screenshot, in FOMM for instance you can go to "Load Order" & select "Copy to clipboard" that will give you a clear list that you can paste. NMM will have something simillar.

 

You may also find this tool handy:

 

http://fallout3.nexusmods.com/mods/10193

 

BOSS can help to sort complex load orders & can give a report on your used mods too.

Hope this helps!

Prensa

Edited by prensa
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Hi Prensa, and thank for your answer, you helped me alot here especially when you suggested me to take FOMM ( which I didn't have before )

 

So I deleted those four files;

 

Mart's Mutant Mod - Natural Selection.esp
Mart's Mutant Mod - Zones Respawn.esp
Mart's Mutant Mod - Tougher Traders.esp


Mart's Mutant Mod - Master Menu Module.esp

 

After a few research in my mods I found out that you were correct everything was due to the FWE Master Release + Project Beauty.esp, could run every mods except that one, here is a screen of what I have now:

 

http://data.imagup.com/11/1176207982.jpg

 

After a quick look to the Project Beauty Mods, I guess I'll try it, new characters textures seems really good to me. ;D

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You need to correct your load order or you will continue to have problems. Download and install B.O.S.S. to sort your load order. It can be found here: http://fallout3.nexusmods.com/mods/10193 Until then, you have to have Fallout3.esm first, followed by the DLCs, then you can put in CrossModData.esm and Animy_Prostitution. Also, use only one of the Optional Vats not both.

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