XEscaflowneX Posted February 22, 2013 Author Share Posted February 22, 2013 (edited) No I wouldn`t even know how to if I wanted to :s. I get the same error if I try it with a completely new quest. From the troubleshooting faq: "This error appears when the game tries to load a requested script, but the file for it cannot be found. Double-check that the pex file is in the appropriate folder (Data/Scripts)." I checked my Data/Scripts directory and the script with the weird name mentioned before is infact not there. So I'm wondering if the users have to create the files themselves? Doesn't make any sense to me why the CK won't create it but whatever... Edit: I figured out while looking through the FAQ. The script is not created because it can't be compiled without properties and I can't add properties before the script is saved. You have to enter any other valid function or make it create a blank script by adding ;comment or something similar. Then you can compile it and it will be created in your data/scripts directory and you can add properties after you save the quest and reopen it. Edited February 22, 2013 by XEscaflowneX Link to comment Share on other sites More sharing options...
EnaiSiaion Posted February 22, 2013 Share Posted February 22, 2013 Oh lol. I add a comment by default so I know what the quest step is about before I write the actual diary text. Link to comment Share on other sites More sharing options...
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