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[LE] Actor sit and use drink animation (tavern scene) - can't get it to work


sornan

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Hi guys :smile:

 

A seemingly simple thing I've been trying to accomplish, an actor sits down in a tavern, and then a 'drink' animation is ran for a period of time.

 

I just put in a 'Sit Target' package, target being the chair, and then in the package Idle I put in the IdleDrink, and.. he does nothing more than sits. I tried setting a duration to the Idle in the package, made no difference.

 

I can't use the 'Eat' package, because it randomizes between eat and drink.

 

Honestly I really want to be able to use the Idles in the Ai Packages, but so far it seems like they do nothing (at very least not working with a sitting actor).

 

Any help would be really appreciated, as I'm trying to finally nail down the AI usage for good scenes, and it seems I'm still fumbling a bit here..

 

/Edit

 

Did some testing yesterday and found that the package idles do work, really well actually, but they won't work while the actor is sitting. I can only assume sitting, alike other animations like leaning against a wall, etc, are overriding a package idle (or maybe better put they are already running an idle), so they can't both happen at once.

 

I can live with it, unless someone knows how to get a sitting actor to execute animations (beyond the basic eat package).

Edited by sornan
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