abuhusayno Posted February 25, 2013 Share Posted February 25, 2013 Hi guys, i'm a new guy here and I hope you can help me out. So I recently started adding some mods to skyrim through nexus and now I have a pretty long list.Skyrim used to run just fine without them, or atleast not that many of them in the past, but now I think I may have overstepped? I have 2 main issues. A) My fps is outside usually around 25(fraps) but when I start running too much it suddenly starts stuttering, so I would be looking at my screen for 5 seconds and nothing happens and then it goes back to 25, rinse and repeat.B) When I close skyrim I notice my system is very slow and seems to still be doing some processes even though I can't see any in the task manager. Now the problem is...I don't really know what mods are the most consuming so I can remove those? First of all these are my systems specs:Windows Vistae6850 3ghz4GB RAMATI 6850What part would be my bottleneck? my cpu I suppose? I Don't know how to post in spoiler tags so i hope I don't get banned for just posting my BOSS mod list here? Skyrim.esm ActiveUpdate.esm ActiveContains dirty edits: 73 ITM, 1 UDR records with 3.0.28. Needs TES5Edit cleaning. A cleaning guide is available here.Dawnguard.esm ActiveContains dirty edits: 607 ITM, 82 UDR records with 3.0.28. Needs TES5Edit cleaning. A cleaning guide is available here.Bash Tag suggestion(s): {{BASH: Delev, Relev}}HearthFires.esm ActiveContains dirty edits: 171 ITM, 11 UDR records with 3.0.28. Needs TES5Edit cleaning. A cleaning guide is available here.Dragonborn.esm ActiveContains dirty edits: 57 ITM, 8 UDR records with 3.0.28. Needs TES5Edit cleaning. A cleaning guide is available here.ApachiiHair.esm ActiveCLARALUX - More and Brighter Lights.esm ActiveNote: Obsolete. Update to the latest version.ClimatesOfTamriel.esm ActiveContains dirty edits: 4 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.JSwords.esm ActiveLanterns Of Skyrim - All In One - Main.esm ActiveNote: Use the Dawnguard version of Lanterns Of Skyrim - All In One - Main.esm to have changes made to Dawnguard.SkyMoMod.esm ActiveSolitude A City Of Trade.esm ActiveSPIKE.esm ActiveWARZONES - Civil Unrest.esm ActiveContains dirty edits: 66 ITM, 1 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.WinterholdDestruction.esm ActiveHighResTexturePack01.esp ActiveHighResTexturePack02.esp ActiveHighResTexturePack03.esp ActiveNPCEssential - Lumberjacks.esp ActiveNote: Need to load before all mods that change npcs. This mod is set Essential flag for NPCs but with other vanilla stats.NPCEssential - Priests.esp ActiveNote: Need to load before all mods that change npcs. This mod is set Essential flag for NPCs but with other vanilla stats.NPCEssential - Citizens.esp ActiveNote: Need to load before all mods that change npcs. This mod is set Essential flag for NPCs but with other vanilla stats.NPCEssential - Carriage Drivers.esp ActiveNote: Need to load before all mods that change npcs. This mod is set Essential flag for NPCs but with other vanilla stats.NPCEssential - Farmers.esp ActiveNote: Need to load before all mods that change npcs. This mod is set Essential flag for NPCs but with other vanilla stats.NPCEssential - Caravan Traders.esp ActiveNote: Need to load before all mods that change npcs. This mod is set Essential flag for NPCs but with other vanilla stats.NPCEssential - Trainers.esp ActiveNote: Need to load before all mods that change npcs. This mod is set Essential flag for NPCs but with other vanilla stats.NPCEssential - Horses.esp ActiveNote: Need to load before all mods that change npcs. This mod is set Essential flag for NPCs but with other vanilla stats.NPCEssential - Followers.esp ActiveNote: Need to load before all mods that change npcs. This mod is set Essential flag for NPCs but with other vanilla stats.NPCEssential - Stable Masters.esp ActiveNote: Need to load before all mods that change npcs. This mod is set Essential flag for NPCs but with other vanilla stats.NPCEssential - Miners.esp ActiveNote: Need to load before all mods that change npcs. This mod is set Essential flag for NPCs but with other vanilla stats.NPCEssential - Vendors.esp ActiveNote: Need to load before all mods that change npcs. This mod is set Essential flag for NPCs but with other vanilla stats.Unofficial Skyrim Patch.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Unofficial Dawnguard Patch.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Better Dynamic Snow.esp ActiveClanking Armor.esp ActiveImproved Combat Sounds v2.2.esp ActiveRemove Interior Fog V2 - Skyrim.esp ActiveNote: Use Remove Interior Fog V2 - Dawnguard.esp in addition to include Dawnguard locations.Note: Use Remove Interior Fog V2 - Hearthfire.esp in addition to include Hearthfires locations.StaticMeshImprovementMod.esp ActiveEconomics of Skyrim.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Radiant and Unique Potions and Poisons v2.0.esp ActiveskyBirds - Airborne Perching Birds.esp ActiveContains dirty edits: 3 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.Skyrim Flora Overhaul.esp ActiveCharacter Creation Overhaul.esp ActiveDYNAVISION Dynamic Depth of Field.esp ActiveNote:Make sure you have not switched DoF off in your ini file. If you don'tsee any effect, open you Skyrimprefs.ini and look for 'bDoDepthOfField'.Make sure it is set to 1.Ket_3DLoadscreens.esp ActiveKet_PictureLoadscreens.esp ActiveWetandCold.esp ActiveSkyUI.esp ActiveiHUD.esp ActiveCloaks.esp ActiveCloaks - No Imperial.esp ActiveNote: Use only one cloaks*espCloaks - Player Only.esp ActiveNote: Use only one cloaks*esphothtrooper44_ArmorCompilation.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}JSwordsDistributionBalancePlugin.esp ActiveWarchiefsMight.esp ActivePISE.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}DeadlyDragons.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}BetterQuestObjectives.esp ActiveHeadtracking.esp ActiveImmersive Weapons.esp ActiveBash Tag suggestion(s): {{BASH: Delev}}SFO - Expanded Diversity.esp ActiveNote: Uninstall old version of Skyrim Flora Overhaul if using SFO - Expanded Diversity.espdD - Enhanced Blood Main.esp ActiveRequires: Skyrim Monster Mod_Compatibility Patch \ Dawnguard and Monster Mod.ExpandedWinterholdRuins.esp ActiveOpen Cities Skyrim.esp ActiveEnhancedLightsandFX.esp ActiveRealistic Lighting Overhaul - Illuminated Spells.esp ActiveRealistic Lighting Overhaul - Dungeons.esp ActiveRealistic Lighting Overhaul - Minor Cities & Town Interiors.esp ActiveRealistic Lighting Overhaul - Major City Interiors.esp ActiveClimatesOfTamriel-VanillaNights-Lvl-1.esp ActiveClimatesOfTamriel-Interiors-Warm.esp ActiveIncompatible with: Realistic Lighting OverhauldD - Realistic Ragdoll Force - Medium.esp ActiveNote: Ragdolls will conflict with other mods that change the skeleton.nif. Check Custom Skeleton Replacers for compatibly with other skeleton.nif.Apocalypse - The Spell Package.esp ActiveDuel - Combat Realism.esp ActiveNote: Obsolete. Update to the latest version.The Dance of Death - Ultimate Edition.esp ActiveCCO - Dynamic Skill Progression.esp ActiveCrimson Tide - Blood.esp ActiveIncompatible with: dD - Enhanced Blood Main.espHothFollower.esp ActiveUFO - Ultimate Follower Overhaul.esp ActiveNote:For safe install need dismiss all your followers, save, delete allincluded mods, load again, save and install UFO. For safe uninstall orupdate see special instructions on mod page.UFO - Dawnguard AddOn.esp ActiveUFO - Heartfire AddOn.esp ActiveAlternate Start - Live Another Life.esp ActiveCCO - Diverse Races And Genders.esp ActiveWATER.esp ActiveWATER Plants.esp Active Link to comment Share on other sites More sharing options...
acidzebra Posted February 25, 2013 Share Posted February 25, 2013 You know those log lines that say "incompatible with"? You should probably pay attention to those. Link to comment Share on other sites More sharing options...
Njorunn Posted February 25, 2013 Share Posted February 25, 2013 Your loading list looks like a total mess - I'm surprised you're not CTD'ing. :down: You got for example Crimson Tide AND Enhanced Blood - they pretty much do the same thing. Get only one. Also why do you have all cloak.esp's active? Chose only one there too! For "heavy" mods - I would point at Open Cities, Skyrim Flora Overhaul and Skymomod. Also - make yourself a favor and remove WARZONE's - it's a broken mod right now that has not been updated for a while and thus isn't fine-tuned towards "Update.esm" creating lots of scripting issues in the background. You could try "Immersive Patrols" instead. I pretty much suspect you get freezes because your computer starts loading custom textures, or just a large spawnpoint (like WARZONE's or Skymomod). I recall myself how my computer could freeze for like a second as soon as I approached WARZONE-areas. Last but not least - get TESVEdit and clean all the "ITM's" you have - these shouldn't be there for a stable gaming experience either. Good luck! Link to comment Share on other sites More sharing options...
abuhusayno Posted February 25, 2013 Author Share Posted February 25, 2013 (edited) thx guys, ill make work of your comments! IS skymomod that heavy btw? I thought It just added some new monsters in the mix? Oh, and I tried to play the game without the hd textures and it runs already smoother right now. So i think that was also slowing it down. Maybe I don't even need it because I heared that the last skyrim DLC added not only new content but also HD stuff? Edited February 25, 2013 by abuhusayno Link to comment Share on other sites More sharing options...
Njorunn Posted February 25, 2013 Share Posted February 25, 2013 Skymodmod is "heavy" when you run a GPU with low VRAM and increased spawns - that's definitly when you'll experience a "stutter" approaching their spawnpoints. Then again I don't know how much VRAM you have. In any case, don't remove it - try instead removing Warzones and see how things work out. Link to comment Share on other sites More sharing options...
abuhusayno Posted February 25, 2013 Author Share Posted February 25, 2013 I have an amd 6850HD 1GB GDDR5, is that enough vram? But i'll try what you say and see if immersive patrols runs good Link to comment Share on other sites More sharing options...
Njorunn Posted February 25, 2013 Share Posted February 25, 2013 No, 1GB VRAM isn't much at all - you should use atleast 2GB at a minimum. I'm personally using 4GB. Link to comment Share on other sites More sharing options...
abuhusayno Posted February 25, 2013 Author Share Posted February 25, 2013 wow a video card that has 4 gb ram? Is that like the latest card available? Link to comment Share on other sites More sharing options...
Cait833 Posted February 25, 2013 Share Posted February 25, 2013 (edited) abuhusayno, on 25 Feb 2013 - 16:19, said:wow a video card that has 4 gb ram? Is that like the latest card available?That's his RAM, not VRAM :/ You should be using Enhanced Blood Textures instead of Crimson Tide, since it is outdated, get rid of CLARALUX (you are already using Lanterns of Skyrim which is stable - this is not), WARZONES, SkyMoMod and NPCEssential(s) (use No More Redshirts instead, it's just a bat file, executable through a simple console command) and clean your mods, update, and DLCs in the latest TES5Edit. EDIT: If you happy that is stable, then start to re-introduce WARZONES and/or SkyMoMod, although both together would be VERY risky. Edited February 25, 2013 by Cait833 Link to comment Share on other sites More sharing options...
Dweedle Posted February 25, 2013 Share Posted February 25, 2013 my eyes bleed, so many dirty edits and incompatibilitie warnings... AND outdated mods. come on man, the information is right there in the load order. sigh.. just do what BOSS says, there is no magic fix. edit: 1gb vram not enough? I dont even.. what? Im on a laptop, shared memory and I use a fair bit of intensive mods and I still hold a solid 40 frames a second... 1gb vram is enough for Skyrim. There is nothing wrong with his system specs... its just purely his load order. get rid of skymomod too, dodgy mod. Link to comment Share on other sites More sharing options...
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