VincentAlliath Posted December 31, 2008 Share Posted December 31, 2008 So... I want to make a House Mod of sorts when I get better at building, but not a House Mod that you own. I want to know if it's possible to create a room (or collection of rooms) that can be rented for a week by a player.I was looking at the Construction Wiki at the Rent-A-Room Tutorial, and I think I know what part you'd have to change. I just want to know if you CAN change it. begin gamemode if ( rent == 1 ) ;If you have rented the room if ( setup == 0 ) ;If this hasn't been done before set rentday to GameDaysPassed ;Saves the day of the rental set setup to 1 ;We don't want this to happen again (YourDoorRef).unlock ;Unlock the door (YourBedRef).SetOwnership ;Makes it legal to sleep in the bed else ;If we have already done that [b] if ( GameDaysPassed != rentday )[/b] ;If it is a new day set cleanup to 1 ;Makes the reset ready endif endif if Player.GetinCell (YourInnCell) == 0;If the player is outside the inn if ( Cleanup == 1 ) ;If the reset Is ready set Cleanup to 2 ;Start the reset endif endif if ( Cleanup == 2 ) ;If the reset should start ;Resets The Variables set rent to 0 set setup to 0 set rentday to 0 set cleanup to 0 (YourDoorRef).SetOpenState 0 ;Close the door (YourDoorRef).lock 30 ;Lock the door (YourBedRef).SetOwnership (NpcID) ;Make it illegal to sleep in the bed endif endif End [b] if ( GameDaysPassed != rentday )[/b]I'm guessing you'd have to change this to be something along the lines of if ( GameDaysPassed >7 rentday )Am I right, there? Is this possible? Link to comment Share on other sites More sharing options...
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