ashtonlp101 Posted November 6, 2020 Share Posted November 6, 2020 So I'm using the older version of blender (249) because everything I've read has told me that the Nif scripts for the latest versions don't work in the Gamebryo engine games. Is this true or is there a workaround? I do NOT like the older versions of blender and prefer the newer versions and UI so if there's a workaround I'd love to know. Thanks. Link to comment Share on other sites More sharing options...
M48A5 Posted November 7, 2020 Share Posted November 7, 2020 Well you can use the newer versions of blender to do the work. Then export the work as an object file and then import it into 2.49, then export it as a .nif file. Link to comment Share on other sites More sharing options...
ashtonlp101 Posted November 7, 2020 Author Share Posted November 7, 2020 @M48A5 I can't believe that idea flew over my head. Thank you! Link to comment Share on other sites More sharing options...
dubiousintent Posted November 7, 2020 Share Posted November 7, 2020 I am not a mod creator like @M48A5, but I do know that others have their issues using that approach. In particular, see 'TIP Blender version NIF export' under the "Blender Mesh Editor" section of the wiki "Getting started creating mods using GECK" article. -Dubious- Link to comment Share on other sites More sharing options...
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