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Issues with Interface Editing Better Cities faces


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I've finally started my project of fixing Better Cities' faces, but I'm having a problem that will greatly slow down my progress if I can't solve it:

I want to tweak the faces based on OCO2 style, but many of the faces use the wrong (vanilla) texture in the editor, and thus don't match what appears in-game. Those NPCs don't update color changes in the preview either. Shape changes do correctly update the preview, but only for those changes and not for color.

I don't get why some faces do use the correct textures (and update the preview) in the editor but others do not. I need to know if there's any way of making the editor use the appropriate texture and update correctly in every case, so I don't have to do trial-and-error opening the game to check for every single tweak I make.

The NPCs with this issue are apparently only from Better Cities, no vanilla NPC has given me this trouble.

 

I'm also using CSExtender, in case that info is relevant.

 

Here's some examples of what I see in the editor:

 

1.Face with wrong texture, before editing

MLmyP6B.png

 

2.Same face with extreme tweak in color, the preview doesn't update at all

DBg8JP7.png

 

3.Another face that uses the appropriate textures and actually does update in preview (note the purple tone)
cVnT9Pg.png

 

 

 

 

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Okey, I figured around a valid workaround myself. Simply converting the master esm into an esp for editing stuff, converting it back into esm for testing.

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  • 4 weeks later...

If you use Blockhead, be sure to activate it when you edit faces in CS as well... :wink: I do...

 

Leon Roscios looks extremely good. An imperial... Some races are easy to get good but others are hopeless. I play Bosmer mostly and they are a pain in the rear to get good looking... All others are much easier... I did succeed with my former char 2006 but cannot get close to it now...

 

6846-3-1193428501.jpg

 

Why should it be so hopeless to get that face back.... :/

 

AleShields05.jpg

 

The left one that is, the others are companions...

Edited by Pellape
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