starkeysuper64 Posted February 27, 2013 Share Posted February 27, 2013 Alright; I've reinstalled Fallout 3 in my Games folder (on my first install, I had it in Program Files x86, which caused all sorts of admin problems, so I reinstalled...), and I digress-- Previously, I was using NMM, but I encountered a problem wherein after installing MMM, my game appeared to be broken; no matter how I changed load order, the game would freeze and Task Manager would force quit it at the opening slide ("Please Stand By"). Thinking NMM was causing the problems, after I reinstalled the game I switched to using FOMM, which worked fine... to be sure it was working correctly, I only installed FWE at first, and it worked correctly on first startup. Confident that the game would work properly this time, I reinstalled MMM (with the FOIP patch), making sure to only use the "with DLC" master file. However, the same game-breaking problem occurred wherein no matter how I change which mods are installed and the load order, I cannot get past the "Please Stand By" screen. My load order is as such: Fallout3.esmAnchorage.esmThePitt.esmBrokenSteel.esmPointLookout.esmZeta.esmCRAFT.esmCALIBR.esmFO3 Wanderers Edition - Main File.esmFO3 Wanderers Edition - Alternate Travel.espMart's Mutant Mod.esmDarNifiedUIF3.espDUIF3Extras.espFO3 Wanderers Edition - Main File.espFO3 Wanderers Edition - DLC Anchorage.espFO3 Wanderers Edition - DLC The Pitt.espFO3 Wanderers Edition - DLC Broken Steel.espFO3 Wanderers Edition - DLC Point Lookout.espFO3 Wanderers Edition - DLC Mothership Zeta.espFO3 Wanderers Edition - Followers Enhanced (BrokenSteel).espFO3 Wanderers Edition - Optional Restore Tracers.espBlackened FWE + MMM.espMart's Mutant Mod.espMart's Mutant Mod - DLC Anchorage.espMart's Mutant Mod - DLC The Pitt.espMart's Mutant Mod - DLC Broken Steel.espMart's Mutant Mod - DLC Point Lookout.espMart's Mutant Mod - DLC Zeta.espMart's Mutant Mod - Master Menu Module.esp Total active plugins: 29Total plugins: 30 (Please note that I later switched to the Blackened patch, which is slightly newer; I believed that it would help resolve the problem.) OS: Windows 8Proc.: AMD APU A8-4500 Quad Core @ 1.9GHzGraphics: Integrated discreet-grade AMD Radeon HD 7650RAM: 4GB (3.5GB) DDR3Sound: integrated Realtek HDHDD: standard 400GB SATA Fallout 3 is patched to 1.7x and I have all the DLC installed properly; on my previous install the game worked fine before I attempted to install FWE and MMM; all I had been using at the time was Project Reality FO3. I've also used ArchiveInvalidated Invalidated and the 3GB Limit Remover on my executable; the Stutter Remover didn't seem to initialize properly, but my FOSE is properly updated as well. Any ideas as to what is causing this serious conflict? Link to comment Share on other sites More sharing options...
M48A5 Posted February 27, 2013 Share Posted February 27, 2013 Run the game on the lowest graphics possible. Move the Blackened patch to after the last MMM plugin. Disable and uninstall FWE - Alternate Travel. Do the quad core fix to limit your CPU to two cores. I hope this helps, since your equipment does not meet the system requirements. Link to comment Share on other sites More sharing options...
starkeysuper64 Posted February 27, 2013 Author Share Posted February 27, 2013 It actually more than meets the minimum system requirements, which are:A 2.4 GHz Pentium 4A GeForce 6800 GT1 GB of RAM When the game is auto-configured, it defaults to High settings, and runs fairly well on them, but I usually turn them down. My system specs hardly play into this. That, and I've already done the .ini fix (I thought this was implied; otherwise the game wouldn't have run at all. I'm not a complete fool, after all.) Link to comment Share on other sites More sharing options...
DarkChocolateBunny Posted February 27, 2013 Share Posted February 27, 2013 from what i'm looking at there should not be any problem's perhap's it's the game iit self are you using the same one? Link to comment Share on other sites More sharing options...
starkeysuper64 Posted February 27, 2013 Author Share Posted February 27, 2013 It's a North American DVD copy, version 1.06, or whatever. I manually patched it to 1.7, added the DLC to the data folder, and I have LIVE disabled. I don't believe it's the game, because it works fine until I decide to stack MMM and FWE. Link to comment Share on other sites More sharing options...
leviathanshade Posted February 27, 2013 Share Posted February 27, 2013 it might be the OS, Windows 8 is more for Tablets and Devices like that, so its not the best for Gaming on a PC or Laptop Link to comment Share on other sites More sharing options...
starkeysuper64 Posted February 27, 2013 Author Share Posted February 27, 2013 it might be the OS, Windows 8 is more for Tablets and Devices like that, so its not the best for Gaming on a PC or Laptop It's really not a problem in this case, though, since the problem would derive from 8's root being Windows 7... and since I've used the .ini fix, I don't believe my OS is the problem, especially since other users have confirmed that Windows 8 works fine with Fallout 3. Link to comment Share on other sites More sharing options...
leviathanshade Posted February 27, 2013 Share Posted February 27, 2013 hmm ok, just thought i would point that out Link to comment Share on other sites More sharing options...
starkeysuper64 Posted February 28, 2013 Author Share Posted February 28, 2013 I've resolved the problem. For some reason the DarnUI support for FWE was causing my game to crash on start; when removed everything else works fine. Link to comment Share on other sites More sharing options...
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