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Making A Consistent Screenshot Angle


charwo

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In a move not directly related to gaming, I am trying to teach myself how to draw and my aunt suggested to me doing collage work. The problem with that is that if you're going to cut and paste ad hoc for many pictures, you need a consistent angle of presentation. With that in mind, I've been interested for a long time in taking bits and parts of Fallout 3 and New Vegas Cloths and putting them together in different arrangements. The screenshot capacity opens up many awesome ideas, but one hitch: is there a way I can set up a consistent angle for presentation? I tried doing collage work with the military overcoat, but found Autumn's uniform, Chase's Overcoat and the US Army General's Uniform don't have the same angle in there pictures in the Fallout wiki. If I can snap pics at consistent angles, it would go a long way towards achieving my goal.

 

Any programs or such to get it just right?

 

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  • 3 weeks later...

Well, without help, I've found how to create consistent angling. This is good. However, due to the toggle free camera means that there is an issue of consistent distance. Considering that this is for collage work, this is as important as angling. Can I get some advice on this?

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If you're simply after getting a consistent pose and distance, one thing you could try would be to put the clothes on a mannequin and trying to position yourself in the exact same spot for each shot.

 

I doubt you're ever going to be able to get every screen grab to be exactly the same in the game. The best you can do is to try to have your shot of the clothes be as large as the screen without spilling past the borders. This way you can always scale down if you're trying to match dimensions.

 

The question is are you doing this sort of thing so you can rip the graphics or are you just using screenshots for reference to draw the outfits by hand? The technique needed would be different depending on your answer...

 

If your answer is to rip graphics and you want perfection in angle and scale and are only interested in the clothing itself, you can do one of the following:

 

- Load the outfit into Nifskope, setup the view, then select the menu option that locks the view into the User view or use one of the other view types that matches your needs. Then either do a screen grab of Nifskope or use the Snipping tool to grab a smaller area.

- Load the outfit into a 3D editor like 3ds-Max or Blender and do the same as above.

 

Neither one of these options is without a bit of work as you'll have to have the meshes and textures available to be loaded in ie. extracted or from a mod folder. Nifskope is the easier and quicker option as you don't need to set up a bunch of other things.

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OK, it is the clothes only I'm interested in. It's collage work. I'll have to get the Nifskope thing.

 

BTW, how do you put clothes on a mannequin in game? I've never seen an interaction option with mannequins, of any kind.

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