Devalut Posted February 28, 2013 Share Posted February 28, 2013 I've seen many ammo restricting mods, I have a few myself, but what makes it silly is the amount of guns you can acquire from going out and killing things!Going through the wasteland you will find one of many things on enemies you kill, a major chunk of these enemies will have guns, ammo, and even more weapons.That's bonkers, No we're in a post apocalyptic world with little to no production of guns except for a handful of people who have barely an notion as to what it was originally going to be!Guns are now RARE, as in maybe one in five people will have it, Major factions are still the same, but their guns are are on the verge of breaking.Clusters of bandits will no longer have four laser rifles, a missile launcher, and a nine frag grenades between them.Guns also come in nearly broken condition, making weapon repair kits and repairing with similar weapons a godsend.Energy weapons are advanced technology that is beyond 90% of the wasteland, any schematics or supplies containing these relics of the old world are treasures themselves. Energy weapons also are afflicted with even more worse for wear conditions upon finding them.My wish is that not only ammo is rare, but weapons too!(And this is not to reduce conditions of weapons, just to reduce the starting conditions of weapons and make them rare!) Link to comment Share on other sites More sharing options...
flyboychuckles3 Posted March 4, 2013 Share Posted March 4, 2013 I agree with this. It is immersive breaking to kill a half dozen raiders and walk away with a couple of Assault Rifles, plasma casters, and grenade launchers. Granted I did some very quick research and there are an estimated 250-300million guns in the US. Of those 1/3 are hand guns and most of the remaining 2/3rds are rifles and shotguns. Of those rifles only a few million are of the assault AR-15/AK type. So using these very rough numbers, hundreds of years after a nuclear war a roving gang of 6 raiders should probably have the leader with an AR-15/AK style weapon and the rest have hunting rifles/shot guns or a mix of handguns. Like you state those guns would not be in the best shape and ammo should be scarse. That would make the repair skill that much more important for maintaining weapons and creating ammo. This would also make questing/pillaging more fun to try breaking into or befriending factions that control the remaining energy or military weapons. Link to comment Share on other sites More sharing options...
VinylScratchPony Posted March 4, 2013 Share Posted March 4, 2013 I'd like to see this as well.It's kind of strange when Raiders have better weapons on them than the NCR and most other factions. (Y'know, Raiders with Plasma Casters, Grenade Launchers, LMG's, Etc) At best they should have bolt action/semi auto rifles, maybe the occasional rare automatic weapon. Most would have pistols and shotguns. Sure, there's the Gun Runners making weapons, but there's no way raiders would be able to steal merchandise from them. Link to comment Share on other sites More sharing options...
Recommended Posts