occupywhiterum Posted November 9, 2020 Share Posted November 9, 2020 So, I recently started trying to mod Morrowind. I installed several mods (code patch, Wrye Mash, MGE-XE, Beast Boots, next generation combat, among some others) but they don't seem to be working properly. For a while, they were working fine, but I think Steam screwed up the files somehow (I think it's the dates). I think the code patch and the MGE-XE are working fine since the graphics seem better than I remember, but everything else is nowhere to be found. I know Beast Boots works fine because I got it working before, so I'm not sure what went wrong. Changing the dates in Mash for Morrowind, Tribunal, and Bloodmoon doesn't seem to have worked so idk what went wrong. Anyone have any advice? Link to comment Share on other sites More sharing options...
Oblivionaddicted Posted November 9, 2020 Share Posted November 9, 2020 I never used the Steam version. Do you have missing meshes?Did you lock the load order in Wrye mash? Link to comment Share on other sites More sharing options...
occupywhiterum Posted November 10, 2020 Author Share Posted November 10, 2020 @Oblivionaddicted I'm pretty sure it's locked. I does say that next gen combat is being initialized, but usually that brings up a mod configuration option on the menu. That's not there now, and it also doesn't seem to be working properly. Link to comment Share on other sites More sharing options...
Oblivionaddicted Posted November 10, 2020 Share Posted November 10, 2020 In Wrye mash you can lock the load order by clicking on the Mods thumbnail, right-click on the file area and choose lock times. Link to comment Share on other sites More sharing options...
occupywhiterum Posted November 11, 2020 Author Share Posted November 11, 2020 Ok, yeah, they were locked. It didn't seem to work. Link to comment Share on other sites More sharing options...
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