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bleeding damage


betto212

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i.m really thinking in add a bleed damage effect due to bullet shots or blade attacks because even if you are a addict crazy radier that not feel any pain and live with a deadly toxic amount of adrenaline on veins( that help to keep alive while fighting) you will die if not patch your wounds and take some heavy medicine for stop bleed .

 

a think in 3 ways to do...

 

1 creat a new DR to player ,npc,creatures - probaly the best ,but i dont if is even possible.

2 use the unused frozen damage and resistence for emulate the bleed damage and patch.

3 use the poison damage to emulate and give a excuse(hemoragic poison) to the medicine works on poison either.probaly the easiest way.

 

what aproach would be better or generate less incopatibilities with othor mods or vanilla ?

 

any ideias or sugestions or info about a mod working on it ,will be welcome.

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I, and probably others as well have brought this up, but yeah, I'd certainly like it. Following a blood trail to a dying enemy would be pretty interesting.

Maybe the surgical tubing could be used as a tourniquet.

 

the main problem is make the npcs patch themselves, what aproach you think is better os less conflictive with other mods?

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