Dagvarr Posted March 3, 2013 Share Posted March 3, 2013 Hello everyone!! http://static.zenimax.com/forums.bethsoft.com/public/style_emoticons/default/biggrin.pngI've been working on a mod and have run into a wall here. What I wish todo seems simple enough, but with a lot os simple things,,the CreationKit makes them hair-pulling defficult. http://static.zenimax.com/forums.bethsoft.com/public/style_emoticons/default/stare.gifIs it possable to get an NPC to wear a specific outfit in one interiorcell, and another in another cell? NPC wears outfit A in cell A, andoutfit B in Cell B. The NPC moves between the two cells, and only thetwo cells, via its AI packages (sandbox). If the 'Sleep Outfit' functionworked, that could be used to achive this, but I don't know of anyother way to make this work. I have tried appeasing the great Google, Youtube, and Bing Gods for answers to this on my one, but alas, they don;t offer up anything relavent to my problem.I'll also add that I have not tried any scripting to this, as I'm not a programmer by any means and would not even know where to start. http://static.zenimax.com/forums.bethsoft.com/public/style_emoticons/default/blush.pngAny help, advice, or pointing into correct directions would be greatly apreciated. Link to comment Share on other sites More sharing options...
VectorPlexus Posted March 3, 2013 Share Posted March 3, 2013 You can place a trigger in the room, that tells the NPC to change outfit: http://www.creationkit.com/Complete_Example_Scripts#A_Trigger_That_Detects_When_The_Player_Enters http://www.creationkit.com/SetOutfit_-_Actor Link to comment Share on other sites More sharing options...
Dagvarr Posted March 4, 2013 Author Share Posted March 4, 2013 Ah! That is clever, I'll give that a try, thanks for the links. With this method however, if the player isn't in the cell to witness the actor passing through the trigger, will the outfit still change? Link to comment Share on other sites More sharing options...
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