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Inside and outside size discrepancy - i.e. bigger on the inside


al9984

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I'm finally in a position to resume work on my mod idea "Boston Unsealed & More" or *B.U.M." (Because I'm a mature 36 year old that still finds rude/childish acronyms hilarious) which will be opening up the boarded up buildings around the commonwealth without breaking precombineds etc.

 

anyway my main question here is... How strict should I be to keeping to the size of the outside parameters?

 

the first house I've chosen to unboard (example here

) I've stayed within the size of the outside building. but while this is ok for some of the building it'll seriously limit me in the long run.

 

So will people really notice if I expland a little bit? say 25-50%? would it ruin your immersion? (it's not as Bethesda stuck to this rule either!) the main building I want to expand are ones with stairs because as soon as a staircase goes in you lose all space. this house is my first idea... https://imgur.com/kiuKP8b

 

So what are people's thoughts?

 

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I managed to match the size with clipping the walls, floors and ceiling like this https://imgur.com/onPZaCF and over lapping walls (and offseting the one behind by .1 so the textures don't glitch)

 

I've managed to squeeze a bathroom in this "one roomed" house ( https://imgur.com/PLhpYJu)

 

as for the windows and doors I'll keep in mind they're number and keep then true to their outside locations.

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Quick test run of house 2...

still a couple of holes to patch up and I'm not sure yet what I'm going to do about the circular window at the front on the first floor. but I've dealt with the bay window on the side.
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