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Mick and Ralph's won't render in the GECK


Gussmed

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I wanted to add a buried crate to allow Ralph to sell portable workbenches, reloading benches, and electric hotplates, but the only things that render when I open the cell are Mick and Ralph themselves. No furniture, walls, or whatever.

 

I could probably still place the crate far enough down that it won't interfere with anything, but I'm wondering if this is a known problem. Other cells seem to render correctly when I open them, though some (i.e. Goodsprings General Store) start with the camera far, far away from any objects.

 

EDIT: No, I can't really place the crate, because when I do it doesn't render either, so I'm not sure if it's below floor level or not.

Edited by Gussmed
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Room markers hide most larger cells. What I usually do is under show hidden enable portals and rooms (can't remember exactly how it's named). Then you can see the room marker that is hiding the area you want to render. Add 1000 to the z to move it out of the way. Later don't forget to subtract the 1000.

Edited by DizzasterJuice
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