al9984 Posted November 24, 2020 Share Posted November 24, 2020 I want to add a door and stairs to a skyscraper near Trinity Tower but there's a tree in the way... If I set it to "initially disabled" could it mess with the previs/precombined in this area? https://imgur.com/a/aBxx7Ch these pics show the tree in question and the area with the door added. Sorry if this is a stupid question but I don't fully understand the previs/precombined thing. Link to comment Share on other sites More sharing options...
Zorkaz Posted November 25, 2020 Share Posted November 25, 2020 Good question. Idk but make a backup and try it out. It can either1. Mess with the precombines2. Do nothing at all, because it's part of the precombines3. Work because it's not part of them Link to comment Share on other sites More sharing options...
al9984 Posted November 25, 2020 Author Share Posted November 25, 2020 Well it disappears as intended, and nothing seems to be broken... so I'm assuming/hoping it's all good and gotten to work on the inside of the skyscraper. Link to comment Share on other sites More sharing options...
Zorkaz Posted November 25, 2020 Share Posted November 25, 2020 A good way to find out if it's part of a precombined mesh is to open up the console and click on the object. If it says something like "NoAvObject" instead of giving a proper ID it's precombined Link to comment Share on other sites More sharing options...
al9984 Posted November 25, 2020 Author Share Posted November 25, 2020 Thanks, I'll try that. Link to comment Share on other sites More sharing options...
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