AlienSensei Posted March 6, 2013 Share Posted March 6, 2013 How do I do it? I've seen a few ENB's stating the problem, but for me it's all. Is there any fix or anything that I've possibly missed? Hey, thanks. Link to comment Share on other sites More sharing options...
AlienSensei Posted March 7, 2013 Author Share Posted March 7, 2013 Bumpety bump Link to comment Share on other sites More sharing options...
LargeStyle Posted March 7, 2013 Share Posted March 7, 2013 This is the info within a readme file provided in with the latest ENB... if you need custom rain texture, put one of these in to root folder of game and rename itto enbraindrops.tga (or create your own ARGB texture). Original game textures ignoredcompletely when rain enabled in ENBSeries. At the bottom of the enbseries.ini file is the section... [RAIN]Enable=trueEnableAntialiasing=falseEnableSupersampling=trueMotionStretch=1.0MotionTransparency=0.8TransparencyCompensation=1.0 So perhaps set the enable line to false. I've not actually seen this problem as I've not used an ENB recently, but it sounds like a possible logical fix (?) Link to comment Share on other sites More sharing options...
AlienSensei Posted March 8, 2013 Author Share Posted March 8, 2013 This is the info within a readme file provided in with the latest ENB... if you need custom rain texture, put one of these in to root folder of game and rename itto enbraindrops.tga (or create your own ARGB texture). Original game textures ignoredcompletely when rain enabled in ENBSeries. At the bottom of the enbseries.ini file is the section... > [RAIN]Enable=trueEnableAntialiasing=falseEnableSupersampling=trueMotionStretch=1.0MotionTransparency=0.8TransparencyCompensation=1.0 So perhaps set the enable line to false. I've not actually seen this problem as I've not used an ENB recently, but it sounds like a possible logical fix (?)You're my Messiah. Great job for people like me. Thanks!! Link to comment Share on other sites More sharing options...
LargeStyle Posted March 8, 2013 Share Posted March 8, 2013 I take it that it works now then! Glad to help out. Link to comment Share on other sites More sharing options...
AlienSensei Posted March 8, 2013 Author Share Posted March 8, 2013 I take it that it works now then! Glad to help out.Sorry it took so freaking long for reply... But it doesn't help actually. My ENBseries don't have a [RAIN]. I guess it's just my ENB. But anyways, thanks for the help. Link to comment Share on other sites More sharing options...
Thevilln Posted May 17, 2014 Share Posted May 17, 2014 This helped solve my issue with my ENB Preset I'm designing. I use My own custom ENB based off v236 enb series and it uses a custom SweetFX setup with (a WIP bokeh DOF) and I wanted to use Natural Rain with my ENB setup and it was all invis and boring. So this totally helped me out! TY Link to comment Share on other sites More sharing options...
xenos76 Posted July 26, 2016 Share Posted July 26, 2016 This worked for me too. Thanks! Link to comment Share on other sites More sharing options...
emanueljuandavid98 Posted December 11, 2016 Share Posted December 11, 2016 (edited) I tried it but it didn't help :sad: I don't want to disable ENB all together for that so far has been the only fix I find a way though, using the ingame enb menu, I checked the "UseOriginalObjectProcessing" and the weird rain was gone. I hope this can help someone else! Edited December 11, 2016 by emanueljuandavid98 Link to comment Share on other sites More sharing options...
Lethik Posted May 22, 2017 Share Posted May 22, 2017 (edited) Making the following changes to enbseries.ini ended up fixing the issue for me using Realvision ENB: [RAIN]IgnoreWeatherSystem=false --> IgnoreWeatherSystem=trueEnable=true --> Enable=false Edited May 22, 2017 by Lethik Link to comment Share on other sites More sharing options...
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