justinas91 Posted January 3, 2009 Share Posted January 3, 2009 i want to make that a level up wont make you that much stronger.Like in the default oblivion game you gained 20 health per level i want to reduce it to 10 health or even 5 health per level.I want to do this to all stats speed, agility, strength... reduce the bonus gained per level as much as possible for the atributes attributes. i want to make these changes that even a 2lvl character could have a chance of defeating a 5 lvl character.And that way it would be more relistic and you would have to be like 10 lvl over an enemy character to have a fairly atvantage over him.i know how to work with tes construction set.Just tell me what to open and what to change to what numbers? Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.