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justinas91

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i want to make that a level up wont make you that much stronger.

Like in the default oblivion game you gained 20 health per level i want to reduce it to 10 health or even 5 health per level.

I want to do this to all stats speed, agility, strength... reduce the bonus gained per level as much as possible for the atributes attributes.

 

i want to make these changes that even a 2lvl character could have a chance of defeating a 5 lvl character.

And that way it would be more relistic and you would have to be like 10 lvl over an enemy character to have a fairly atvantage over him.

i know how to work with tes construction set.

Just tell me what to open and what to change to what numbers?

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