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Odd CTD Caused Apparently By FeetB


darkphoenixff4

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Okay, I have no idea what's going on here. Randomly, the game will CTD out of nowhere, generally if I fast travel to a populated area. Every single log from NetScriptFramework looks like the attached file. The NPC can vary, but otherwise it's always these five records:

  [   6]    BSTriShape(Name: `BaseShapeB`)
  [  23]    BSTriShape(Name: `FeetB`)
  [  28]    NiNode(Name: `AnimObjectB`)
  [  36]    NiNode(Name: `Scene Root`)
  [  47]    NiNode(Name: `NPC`)
  [  52]    NiNode(Name: `Scene Root`)
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