noobax Posted March 11, 2013 Author Share Posted March 11, 2013 Well, instead of placing them everywhere, how about just making one or two mines dedicated to salt? All the salt in skyrim's gotta come from somewhere right? And well, my current game seems to be jinxed, i can barely find any salt in barrels and sacks I dont think that salt shaker thing will work, as the recipes consume the entire item. A different way could be to let you convert salt piles into pinches of salt. However, thats a little overly complex (need to change all recipes, make new ones), so the dedicated mines thing would work better. If someone could provide me with a retexture, i think i could probably figure the rest out Link to comment Share on other sites More sharing options...
AH1 Posted March 11, 2013 Share Posted March 11, 2013 This is a great idea. I'd love to see it implemented. There are also tons of ingots and ore just laying around in Skyrim, that doesn't mean we don't need ore veins. Salt is the same way, especially if you use any kind of enhancement mod that requires you cook, like Total Realism, Frostfall, etc. Link to comment Share on other sites More sharing options...
noobax Posted March 12, 2013 Author Share Posted March 12, 2013 Anyone kind enough to retexture the veins to a white salt-like colour? Anyone? No one? D: Link to comment Share on other sites More sharing options...
ShimoOkami Posted March 12, 2013 Share Posted March 12, 2013 I finally found where the ore textures are located. The thing is, they're not normal textures, they're cubemaps. I think I can figure out how to edit them properly with a little research. At least I hope I can. Link to comment Share on other sites More sharing options...
noobax Posted March 13, 2013 Author Share Posted March 13, 2013 Great! If youre successful send me a download link and ill try to figure out how to make a salt mine. Should be easy enough. Link to comment Share on other sites More sharing options...
matortheeternal Posted March 13, 2013 Share Posted March 13, 2013 http://en.wikipedia.org/wiki/Salt_mining Learn from real life, make it realistic, Skyrim-style. Link to comment Share on other sites More sharing options...
AH1 Posted March 13, 2013 Share Posted March 13, 2013 Perhaps instead of reskinning a vein, you should consider bleaching the texture for the stone quarries since salt doesn't really get mined from veins. Link to comment Share on other sites More sharing options...
ShimoOkami Posted March 13, 2013 Share Posted March 13, 2013 Oh, yeah! I was planning to retex the rock that the vein is embedded in as well as the ore, but the stone quarry is a much a better idea. I totally forgot about that one since I never actually bothered to extract the files from the Hearthfire bsa. Plus the script already gives you four items at a time instead of one and the texture isn't a cubemap. Oh, but using the quarry would make Hearthfire a requirement and idk how many people actually have it. Link to comment Share on other sites More sharing options...
AH1 Posted March 13, 2013 Share Posted March 13, 2013 (edited) You could, in theory, just repackage the necessary files so that Hearthfire isn't necessary. Although, maybe that is illegal...so maybe not. Alternatively, and probably legally, you could make one that requires Hearthfire at first, while you work on one that doesn't. Edited March 13, 2013 by AH1 Link to comment Share on other sites More sharing options...
ShimoOkami Posted March 13, 2013 Share Posted March 13, 2013 Yeah, it would be illegal. Beth doesn't want people uploading unmodified versions of their stuff. Even if we were to modify it, I don't think it would be fair to provide modified content to people who haven't paid for the original content it was based on. Actually, I think that might also be illegal anyways. Link to comment Share on other sites More sharing options...
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