T0M7 Posted December 2, 2020 Share Posted December 2, 2020 Probably (nah, most likely) necromancy, but I'm having a weird problem.As title suggests, when I'm starting Dead Money DLC, most of, if not entirety of Sierra Madre are gone, possibly similar with Structures missing from May 2017. Using LOD (already generated if asked).Current LO: # Automatically generated by VortexFalloutNV.esmDeadMoney.esmHonestHearts.esmOldWorldBlues.esmLonesomeRoad.esmGunRunnersArsenal.esmClassicPack.esmMercenaryPack.esmTribalPack.esmCaravanPack.esmYUP - Base Game + All DLC.esmAdvanced Recon Tech.esmWMR.esmFunctional Post Game Ending.esmFactions Reloaded - Merge.esmSomeguySeries.esmAWorldOfPain(Preview).esmTLD_Travelers.esmMomod.esmCFWNV.esmWeaponsOfTheNewMilleniaAndMTindle.esmAWOPMonsterPatchVanilla.esmAWOPDeadMoney.esmCaliber.esmTh3OverseerCore.esmKhanInitiation.espWMVM.esmYUP - NPC Fixes (Base Game + All DLC).espAn Old Rifle.espCaesar Brotherhood.espAdvanced Recon Tech.espAWoP - Manan's Tweaks.espUnofficial Patch Plus.espJSawyer Ultimate.espMoreLoot.espEliza.espAWOPCaliberXAmmoPatch.espMore Perks.espLFSO.espEVE FNV - ALL DLC.espWeaponModsExpanded.espAll Weapon Sounds Overhaul .espFunctional Post Game Ending - AWOP Patch.espLime's BBB.espWMX-DLCMerged.espFactions Reloaded - Merged (Fixes 1.2).espAWSO-WMXEVE-ALLDLC-Merged.espWMX-EVE-AllDLCMerged.espHeadhunting.espNorthRoad.espNo Witnesses.espAWOPDeadMoneyVendorPatch.espNewVegasBounties.espNewVegasBountiesII.espNewVegasBountiesII Fixes - DLCs.espTheInheritance.espRussell.espNewVegasBountiesIII.espTransition NVBII-NVBIII.espBrotherhood and House Alliance.espth3overseerBugFixes.espTeslaWeaponsPack.espAWOP - Russell.esphunter.espAdvanced Recon Gear.espAdvanced Recon Riot Gear Helmet.espAdvanced Recon Desert Ranger Helmet.espEvolve Perk.espYUP - Base Game + All DLC-Momod.espJIP Companions Command & Control.espJIP Improved Recipe Menu.espSafeAutoSave.espUnlimited Traits.espQuickthrow.espNoEncumbrance.espMuchNeededLOD.espLimestoneLOD.espAWOP-MoMod.espWMR - WMX Edition.espWMX more mods.espYUP - Base Game + All DLC-WeaponModsExpanded.espDoor Patch AWOP-Eliza.espYUP - Base Game + All DLC-hunter.espCFW-DLC.espCaliber-CFW.espTurboLaserWeapon.espNVMMP.espTheBetterAngels.espAlternative Repairing.espAlternative Repairing - Lonesome Road.espAlternative Repairing - Honest Hearts.espAWOP-WMX-EVE AllDLCMerged.espExplosive Sounds Overhaul.espWOMT-CalX patch.espYUP - Base Game + All DLC-WMX-DLCMerged.espUniversal Item Sorter.espMigNammo.espLethal Headshots.espLootMenu.espmorevendorloot.espWMX-POPMerged.espYUP - Base Game + All DLC-WMX-POPMerged.espHigherCompanionLevelCap.espFunctional Post Game Ending - YUP Patch.espTLD_UnderpassDisabler.espFNVOppositeTraits.espLBBAWOPPatch.espCheckpointGary.espYUP - Base Game + All DLC-KhanInitiation.espCrash on Earth.espThe Mod Configuration Menu.espEVE - JIP Ash Piles - ALL DLC.espSmarter DLC Startup.espThe Weapon Mod Menu.espFalloutNV_lang.espPSFMorePerksEVE.espMigMultiCase.espAmmoScriptFixes.espAmmoScriptFixes - Caliber.espVanilla UI Plus.espCPI Icons.espFNVLODGen.esptmzLODadditions.espBashed Patch, 0.esp Link to comment Share on other sites More sharing options...
dubiousintent Posted December 2, 2020 Share Posted December 2, 2020 I see "FNVLODGen.esp" and "tmzLODadditions.esp". That's good, but if you add (or remove) any VWD/LOD textures (such as NMC, Vurt's WFO, or Ojo Bueno), or mods that alter that landscape, please see the 'Checklist Item #15 & 16' entries in the wiki "Fallout NV Mod Conflict Troubleshooting" guide regarding the need to run both TES4LL and FNVLODGen; or xLODGen - Terrain LOD beta for FNV, FO3, FO4, FO4VR, TES5, SSE, TES5VR, ENDERAL. Also recommend you read the 'LOD/VWD Texture Packs' section of the wiki "FNV General Mod Use Advice" article first."Quads " also depend upon "load order". -Dubious- Link to comment Share on other sites More sharing options...
T0M7 Posted December 2, 2020 Author Share Posted December 2, 2020 (edited) Like I said before, already generated with FNVLODGen.Apparently, there's someone with probably exact same problem and fixed it with cache verification although his method are really "rough". Edit:All that problem googling only to found out that (probably) only the .esm file are broken, and possibly due to broken cleanup of the plugin. Speaking of which, can you send me your DeadMoney.esm for testing? Edited December 3, 2020 by T0M7 Link to comment Share on other sites More sharing options...
JimboUK Posted December 3, 2020 Share Posted December 3, 2020 If you're on Steam you can delete the Dead Money ESM and then verify your game to have it download a new ESM https://support.steampowered.com/kb_article.php?ref=2037-QEUH-3335 I think GOG Galaxy has the same function. Link to comment Share on other sites More sharing options...
T0M7 Posted December 4, 2020 Author Share Posted December 4, 2020 My question for now, can you send me your "cleaned" plugin (DeadMoney.esm of course) for testing?For some reason if I cleaned it, the same problem will occur again. Link to comment Share on other sites More sharing options...
AusAllerWelt Posted December 4, 2020 Share Posted December 4, 2020 (edited) You should never clean the official plugins of New Vegas. If you cleaned the others as well, delete them all and let Steam download the files again. Cleaning the plugins can cause issue just like this, donât touch them. Edited December 4, 2020 by AusAllerWelt Link to comment Share on other sites More sharing options...
T0M7 Posted December 4, 2020 Author Share Posted December 4, 2020 (edited) Which is weird that only Dead Money had this kind of problem (or I never find another on other sites), as I don't have that kind of trouble when visiting the other DLCs (Zion Canyon, Big MT, and Divide). Edited December 4, 2020 by T0M7 Link to comment Share on other sites More sharing options...
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