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animation problem: walk animation -> sprint camera bug


Ch4nger

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Hi,

 

i have made myself a new mt_walkforward animation. Since then i have a problem with sprinting. everytime i start sprinting (just in the first 0.2 sec or so) the camera goes up quite a bit and then back into position (that all takes place in one brief moment and is realy annoying). when i remove the new animation sprinting is fine again.

I have no other problems with the new animation, everything else works fine.

I made the animation with 3ds max 2010 and havok conten tools. Does someone know what i did wrong?

 

dit:

ok... new symptom: sometimes when i walk forward the camera rotates 180° so i look my character into the face and the world is upside down (while walking forward)

but that is not happening all the time, just sometimes... i dont know when exacly that happens yet

Edited by Ch4nger
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