Sovrath Posted December 7, 2020 Share Posted December 7, 2020 So here's an odd one ... I have an "outside cell" (or set of cells, however that works) that is essentially a very long bridge over water. It reuses the Windhelm bridge meshes. It's all navmeshed, I even verified the navmesh "just in case" but if I make a summons using a scroll the summons appears alllll the way in the distance and then runs back to me. I cannot for the life of me figure out "why." At first I used the new summons scroll I made but even using the scrolls already in game yields the same result. I even generated "max height data" to see if that could be it. Any thoughts would be appreciated. Thanks! Link to comment Share on other sites More sharing options...
Sovrath Posted December 7, 2020 Author Share Posted December 7, 2020 (edited) Well, thanks for the people who took a look. I actually do appreciate your time. It appears that I've found a solution and will list it here in case anyone else finds themselves with the same issue. It would appear that besides navmesh, "what" the navmesh goes over can affect a summons. In my case, the bridge mesh that I used (windhelm bridge leading to the city) wasn't great for the summons. My guess is that the mesh "way down there in the distance" was better and that's where skyrim chose to put the summons. As a test, I put NorPlatBgMid01 just under the Bridge Mesh and that essentially fixed it. I suspect having "land" under the Windhelm bridge mesh solves that issue whereas my use of the mesh has nothing under it but water and then land wayyyy down. So "I learned something today." Hopefully if someone is using an outside cell (or maybe any cell) this info will come in handy. edit: though it seems that the "2nd" flooring really has to be above the other to work well but at least I understand the "why" I'm getting the issue. Edited December 7, 2020 by Sovrath Link to comment Share on other sites More sharing options...
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