Timospass Posted December 8, 2020 Share Posted December 8, 2020 Hello, I tried to play New Vegas again and installed a bunch of mods. The game is running alright and I dont have had any CTDs but after activating the BashedPatch.0 I get weird texture glitches on some weapons, the double-eye glitch caused by FCO even tho I installed the fix and some NPCs have Pink heads. These problems vanish after I deactivate the Bashed Patch but I need it for my playthrough. Heres my Loadorder:# This file was automatically generated by Mod Organizer.FalloutNV.esmDeadMoney.esmHonestHearts.esmOldWorldBlues.esmLonesomeRoad.esmGunRunnersArsenal.esmClassicPack.esmMercenaryPack.esmTribalPack.esmCaravanPack.esmYUP - Base Game + All DLC.esmFCOMaster.esmNew Vegas Redesigned 3.esmNavmesh Fixes and Improvements.esmGomorrah Redesigned v2.espForgeBeyond.esmIntimacyOverhaul_v1.0.esmoHUD.esmSolidProject.esmSomeguySeries.esmTammer's NIF-Bashed Armor and Outfits Pack.esmAWorldOfPain(Preview).esmTLD_Travelers.esmLess Empty Primm.espThe New Bison Steve Hotel.esmAWOPDeadMoney.esmNVWillow.espBitter Springs Redesigned.espShogo_Heavy_Industries.esmJokerineStripMall.esmProject Nevada - Core.esmProject Nevada - Equipment.esmCFWNV.esmProject Nevada - Rebalance.espProject Nevada - Cyberware.espProject Nevada - Extra Options.esmWeaponsOfTheNewMilleniaAndMTindle.esmWeapons.of.the.New.Millenia.esmYUP - NPC Fixes (Base Game + All DLC).espFilling New Vegas.espSimply Uncut - New Vegas.espSGO for NV.espFCO - NPC Changes.espFCO - PathFixing Vanilla.espFCO - PathFixing BugFixes.espNew Vegas Redesigned 3.espProject Nevada - Rebalance Complete.espAWoP - Manan's Tweaks.espAsterra's Many Fixes.espNiptonRebuilt.espLogic and Consistency Fixes.espThe True Revival of Luxury - An Ultra-Luxe Overhaul.espProject Nevada - All DLC.espEVE FNV - ALL DLC.espMojave Raiders.espdelilah.espWeaponModsExpanded.espWMX-DLCMerged.espCCSP2_5d.espLucky38Reloadedv5.espWMX-EVE-AllDLCMerged.espMojave Wildlife (Vanilla-Style).espUnofficial Patch Plus.espsandbox's annoyances.espLVS.espGSCH.espShogo Heavy Industries Grammar Patch.espAsterra's Many Fixes - Brave New World compatibility patch.espNewVegasBounties.espNewVegasBountiesII.espTheInheritance.esp1nivVSLArmors.esp1nivPNSLPatch.espWMX-ArenovalisTextures.esp357retex.espsingleshot_retex.espIMPACT.espProject Nevada - Cyberware Additions.espRussell.espEquipment Restoration Project.espADAM Complete.espADAM - MERGE.espFCO + YUP.espAWOPDeadMoneyVendorPatch.espDecoratedBOSBunker.espConvenient Fast Travel Markers.espshogo_milton_the_roach.espRoberts_NewVegas.espFCO - Roberts Patch.espAWOP - Russell.espMojave Raiders - Nipton Takeover Disabled.espThe Hollander Hotel.espAutumnLeaves.espFNV Existential Thread.espMojave Raiders - TLD Patch.espTLD_UnderpassDisabler.espCourierRangerArmorV2.esp1nivVSLArmors Cheat.espAWOP-IMPACT-WMX-EVE AllDLCMerged.espCFW-PN-DLC.espCFW-PN.espProject Nevada - WMX.espWMX-POPMerged.espM37Ithaca.espSR556.espAK74.espAKS74u.espAsurah_reanimation.espBurden to Bear Armor.espCentered 3rd Person Camera.espCFW-DLC.espCM4A1.espMusicPackRNV.espOldWorldRadio.espPlatinum Radio.espConelrad 640-1240.espCorpsesUseVanillaSkeletons.espDEagle.espDIM TYPE3clothesRETAIL.espDistributed Necklaces and Chains.espDYNAVISION 3.espED-E 3D Sound.espED-E_Retexture.espFCO - Delilah.espFCO - Niner.espFCO - OHSB NPC Edits.espFCO - Russell.espFCO - The New Bison Steve.espFCO - Willow (Cazy).espFCO - Willow.espUnofficial Patch Plus - Addendum.espFCO3-UFPP.espSkip Doc Mitchell's Exam.espFireRehireWillow.espFOVSlider.espf*#@ableCompanions.espIntimacyOverhaul Delilah Patch.espIntimacyOverhaul Iguazu Patch.espIntimacyOverhaul Inheritance Patch.espIntimacyOverhaul NVBII Patch.espIntimacyOverhaul NVBIII Patch.espIntimacyOverhaul Vanessa Patch.espIntimacyOverhaul Willow Patch.espItemBrowser.espMigPerkSorter.espNPCs Can Miss.espProject Nevada - EVE All DLC.espProject Reality Footsteps.espRadio Nuclear Winter Wonderland.espReadius_NV.espSpecial Snow globes.espThe Mod Configuration Menu.espThe Weapon Mod Menu.espTutorial Killer.espUnlimitedCompanions.espUnofficial Patch Plus - Project Nevada Patch.espVanilla UI Plus.espVGA - EVE effect forcer script.espWMX-EVE_ALL_DLC.espWMX_DLC.espWMX_Patch.espYUP - AutumnLeaves Patch.espInspector.espAWOP-FCO3.espLucky38Overhaul.espThe Town of Vice - A Gomorrah Overhaul.espGlasses Fix.espBashed Patch, 0.esp And yes, I know im over 140 Plugins but i have the Plugin Limit Fix so that shouldnt be the Problem. Link to comment Share on other sites More sharing options...
M48A5 Posted December 8, 2020 Share Posted December 8, 2020 You need to go over your load order and correct the redundant plugins and out of order patches. Link to comment Share on other sites More sharing options...
Timospass Posted December 9, 2020 Author Share Posted December 9, 2020 You need to go over your load order and correct the redundant plugins and out of order patches.Normally I disable the plugins which are merged in the Bashed patch and I always run Loot before building the Patch. The loadorder I posted is with all Plugins activated becuase I tested if the errors persist when im disabling the Bashed patch.Im pretty sure something is breaking some plugins when im building the patch, as the errors that occour are caused by some installed patches not working. For example: When the bashed Patch is active - Pink face glitch/Double eye glitch caused by FCO/Some weapons retextured by the WRP have messed up textures (No flickering textures) When it isnt active - These Glitches dont occur as the installed patches that are supposed to fix these issues work as intended.Im just wondering what could cause the Bashed patch to mess up the functionality of the patches? Link to comment Share on other sites More sharing options...
T0M7 Posted December 10, 2020 Share Posted December 10, 2020 1. Why in the hell are you using Millenia's original merged and MTindle one at the same time?2. There's numbers of plugins completely redundant on those LO. Link to comment Share on other sites More sharing options...
Timospass Posted December 10, 2020 Author Share Posted December 10, 2020 Im not using both, I have the original Millenias merged for testing purposes but I deactivated it prior to playing/building the patch. Only MTindles is being used in this playthrough.And could you elaborate on the second point? Thanks. Link to comment Share on other sites More sharing options...
Timospass Posted December 10, 2020 Author Share Posted December 10, 2020 I just realized that MO even listed Mods in the Loadorder that I deactivated and just kept for testing. But these are only like 5 mods. I dont think that they could have any influence on the messed up Bashed Patch. Link to comment Share on other sites More sharing options...
Recommended Posts