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Legendary difficulty is bad


ColdSonata

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Title says it all, it just gives enemies more health. I was pretty excited about this legendary difficulty at first thinking it would add realistic damage or primary needs or something. What do you guys think?

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Title says it all, it just gives enemies more health. I was pretty excited about this legendary difficulty at first thinking it would add realistic damage or primary needs or something.

 

No offense, but what in the name of Akatosh gave you enough faith in Bethesda to assume they would do something like that? Did they actually imply they would? Because then I totally see where you coming from. Lord knows I've complained about stuff they implied but never delivered.

 

But otherwise, isn't all the difficulty settings just the same thing except the enemies get varying degrees of HP and damage output? It's not like they're going to remake the game at this point.

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