QaxeIsKaze Posted March 11, 2013 Share Posted March 11, 2013 (edited) EDIT: SOLVED! Yowza.For the sake of others looking for this info, who might bump into my thread I'm going to edit my question a bit to include the answers to my problem, etc. Started with DarkFox127's YouTube tutorial. to set up a basic custom race. That part was easy, but when first opening the new race's file, "Face Data" tab, "Base Head" list, there were no options on the drop-down menu.I wanted an elven race with smooth features, very light blue skin, and human eyes, so...- Object Window/character/race, found and copied the "Wood Elf" race file, and renamed the copy to "BlueElfRace"- Opened the new race file, on "General Data" tab, under "copied data",I set both "morph race" and "armor race" to WoodElfRace.- Object Window/Character/HeadPart, found and copied MaleHeadWoodElf and FemaleHeadWoodElf and then renamed those copied files to the name of my race.- At this point, tutorials say to open each of these new files and change "Valid Races" value to "HeadPartsAllRacesMinusBeast". BUT I decided to make the "valid race" "HeadPartsBlueElfandVampire" as the vanilla races are set to.- Object Window/Miscellaneous/Colorform I made a new hair color (I wanted a brighter white) and skin colors. For the skin, I just copied darkelf skin colors, renamed the copies and tweaked the color.- Object Window/Miscellaneous/formlist, opened "HairColorList" and drag-and-dropped my race into that form list.- Object Window/Miscellaneous/formList: Created my own HeadParts form lists for my race. I made "HeadPartsBlueElf" "HeadPartsBlueElfandVampire"(I just copied an existing files, renamed, remove the old race, and drag-and-dropped my race in there.)- Object Window/Miscellaneous/FormList again. Had to drag-and-drop my race file into to several form lists:1. RacesElf2. HeadPartsElves3. HeadPartsElvesandVampires4. HeadPartsAllRacesMinusBeast5. HeadPartsAllRacesMinusBeastVampiresIn total, that means my new race is part of SEVEN race/head parts form lists, not including the hair color list.- Object Window/Items/armor and typed "Naked" in filter, copied the SkinNaked armor and renamed it to fit race.- Object Window/Items/armorAddon, copied the NakedFeet/Hands/Torso files, and renamed them to fit my race.- Opening my new SkinNaked armor file, I added my new NakedFeet/Hands/Torso files under "Models". The tutorial I used for this part was:YouTube video: At this point, the new race still has no options for EYES. To get the EYES list populated I had to go and make eyes for my race, which is fine because I didn't want to use elven eye colors.- Object Window/Character/HeadPart. I typed in MaleEyesHumanLightGrey, copied it and renamed it after MY race's name. "MaleEyesBlueElfLightGrey"Had to do that for every color eyes I wanted, for both male AND female eye files.- Next, must open EACH eye file created, and under "Valid races" select YOUR race.I wanted to add some of the human hairstyles to my race, so I did a similar thing as with eyes.- Copied the male and female hairstyles I wanted, renamed the copies.(Example, I wanted female nord hair 08, 09, 11 13 14 17 and male nord 6, 7)- Open EACH file and change "valid races" to your race.- I made 1 male preset actor and 1 female preset actor so I could test my new race in-game.- I also found and copied the DarkElf "Ancestral Flame" power files (there were 3 related files) and made my own race-specific power.Adding WARPAINTS was tough, and they don't seem to work during player character creation, but will work if youare making NPCs in a mod:Adding warpaints required using FOMM to open "textures" and go searching for the files.- I wanted one of the High Elf warpaints, but wasn't sure which. I just opened a H.E. actor file, tried them out and hit "cancel" when I was done.- Once you have FOMM installed and ready, go to Skyrim/data and look for the file -- NOT folder -- named "Skyrim-Textures"open it with FOMM and search for "Warpaint" or more specific if you like, such as "FemaleHeadImperialWarpaint_02.dds".When you find each warpaint you want, export it to your desktop (or to a file you make, on your desktop).- Once you have exported these copies (only copies are exported, so don't worry) you should rename the files to whatever "BlueelfWarpaint01" etc.- Put these renamed war-paint files into your skyrim/data/textures/actors/character/characterassets/tintmasks folder.- Next, go back to CK. Open your race file, tinting tab. Under "Tint layer" click "NEW". Use the "Choose Texture" button to navigate to the warpaint file you put on your desktop. You must do this for EVERY warpaint you added.- In order for these to show up in the game, you need to add colors...for every warpaint you added- Again, race file, tinting tab, under "Tint Layer" highlight one of your new warpaints. To the right under "presets" you'll notice there are no colors. Right click "new". In the filter type "black", then "white" then "coloraverage"To add all the other colors, I opened the Object Window, filtered "Warpaint" and found all the warpaints, selected them all and dragged them into each of my warpaint presets in the race/tinting/presets window. Edited March 14, 2013 by Ahondara Link to comment Share on other sites More sharing options...
joshberg Posted April 19, 2014 Share Posted April 19, 2014 Thank you for this! I didn't do every step that you did, but this helped me fix my problem with my custom race not having access to eyes and hairs. The odd thing was that it was working earlier without these form changes. Some mod I downloaded must have changed something making the hairs and eyes not work again. Thank you for the clear instructions how to fix this. Link to comment Share on other sites More sharing options...
rayzorium Posted June 24, 2015 Share Posted June 24, 2015 Sorry for the necro but there's a much easier way to do this in Tes5Edit. There might seem to be a lot of steps but it's quite easy, especially if you've worked with Tes5Edit before. Since I found this through googling, I'm sure others will too, so hopefully I can save people some headaches. You start by opeing Tes5Edit and loading your custom race and whatever eye mod you're interested in, if applicable. I went browsed Head Parts for the eye colors I wanted and noted that they mentioned HeadPartsHuman in Valid Races at the bottom. So I go to Skyrim.esm, find HeadPartsHuman under FormID List and right click -> copy as override into a new file. Basically, we're making a plugin. Name it whatever you want, ideally something descriptive (i.e. Eye Colors for Half Orc Race). Go down to the new plugin you've created (at the very bottom) and open up this new version of HeadPartsHuman (it will literally be the only thing there). Under the far right column, right click the empty space on the same line as FormIDs and click add. A new entry should appear, something something null something. You're going to reference the custom race here. But you can't yet, because you can only reference something else in the plugin, and so far the only thing here is HeadPartsHuman. So go up to your custom race esm and copy the race as override into the new plugin, kind of like before. Now we can fill in that null thing. Ctrl+C the FormID of the race and paste it there. You're done! Save, and load up the plugin next time you start Skyrim. 1 Link to comment Share on other sites More sharing options...
Zhalkrod Posted June 16, 2017 Share Posted June 16, 2017 I can change hair styles, but a vanilla hairstyle will remain present the whole time, blending with modded styles. How can I fix this? Link to comment Share on other sites More sharing options...
VValentour Posted June 30, 2018 Share Posted June 30, 2018 I found out how to fix this by going into the Form list under Miscellaneous you need to type in the search box "headpart" add your race into the headpart formlist that match: So if it's a human add it to the form list for "human and vampire" then the "human headpart" form list. You should be able to save load up your game and see the difference :) Link to comment Share on other sites More sharing options...
Azaghal123 Posted May 3, 2020 Share Posted May 3, 2020 I can change hair styles, but a vanilla hairstyle will remain present the whole time, blending with modded styles. How can I fix this?If you change the "Presets" in racemenu (Body Tab) its probaly solve the problem. Link to comment Share on other sites More sharing options...
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