agmoyer955 Posted December 13, 2020 Share Posted December 13, 2020 As the tittle says, I am trying to figure out how to create a compatibility patch between a race and armour mod with SSEEdit but the race name doesn't show up in the drop down menu for RNAM. I made sure when I opened SSEEdit I selected the race and armour mod (armour mod is an esp if that makes any difference). I even tried copying the name RNAM from the race mod but that didn't work I got this message "Load order FileID [xx] can not be mapped for file 'Name_of_Patch.esp' ". When I was copying the armour pieces from armour addon I tried two different options "Copy as override into..." and when that didn't show the RNAM I tried "Copy as new record into...". Both I left the EditorID as its default and selected "<new file>.esp " Next to where it said [Template] ESM, ESL, Load Order and FormID Prefix was blank. Anyone know what I did wrong and how to fix this that would be great. Link to comment Share on other sites More sharing options...
IsharaMeradin Posted December 13, 2020 Share Posted December 13, 2020 Edit the Armor Addon record (ARMA) rather than the Armor record (ARMO). You would add the custom race to the Additional Races section as a new MODL - Race entry. Link to comment Share on other sites More sharing options...
agmoyer955 Posted December 13, 2020 Author Share Posted December 13, 2020 Edit the Armor Addon record (ARMA) rather than the Armor record (ARMO). You would add the custom race to the Additional Races section as a new MODL - Race entry.Okay I didn't know there was an ARMA or ARMO but apparently what I am doing (based on what I've read so far) I'm suppose to copy the armor addon files (each say ARMA) and then go to RNAM to change the default race to the race mods name. The problems so far is...The race mods name doesn't show in that drop down menu.Additional races has no space for me to add another (I have no idea how either).Changing any one of them gives the message "Load order FileID [xx] can not be mapped for the file 'Name_of_Patch.esp' "I don't know if I should choose "Copy as override into..." or "Copy as new record into..." when I copy the armour pieces from the armour addon section. Both options lead me to creating the .esp patch. Link to comment Share on other sites More sharing options...
IsharaMeradin Posted December 13, 2020 Share Posted December 13, 2020 Load both the Armor and Race mods in SSEEdit. You will want to override the armor addon record in the original armor mod. Thus locate said record(s), right click and choose "Copy as override into". Then select one of the new file options at the bottom of the list (probably ESP or ESP flagged as ESL). Then on the patch file's version of the armor addon record(s) locate "Additional Races" section. Right click on the empty space and choose "Add". A new "MODL - Race" entry appears. Double click to bring up the drop down and locate the race from the race mod. Once complete, exit SSEEdit and allow it to save the plugin. Test in game. Link to comment Share on other sites More sharing options...
agmoyer955 Posted December 14, 2020 Author Share Posted December 14, 2020 Load both the Armor and Race mods in SSEEdit. You will want to override the armor addon record in the original armor mod. Thus locate said record(s), right click and choose "Copy as override into". Then select one of the new file options at the bottom of the list (probably ESP or ESP flagged as ESL). Then on the patch file's version of the armor addon record(s) locate "Additional Races" section. Right click on the empty space and choose "Add". A new "MODL - Race" entry appears. Double click to bring up the drop down and locate the race from the race mod. Once complete, exit SSEEdit and allow it to save the plugin. Test in game.Alright now I figured just incase I should try couple race mods to see if the problem I am having continues and it does. Tried Lykaios and Half Dragon Race (half dragon race is here on nexus) neither show up in drop down menu. I am able to add the extra space for an additional race just the names wont show up. After selecting "Copy as override into..." I tried every option it presented (closed and reopened it each time to start over) and the race name still won't show. I have no idea what is wrong. Link to comment Share on other sites More sharing options...
IsharaMeradin Posted December 14, 2020 Share Posted December 14, 2020 Perhaps try using the Creation Kit instead. If you do not want to mess with toggling the internal flag that tricks the CK into thinking an ESP is an ESM, then install SSE Creation Kit Fixes. Load both the armor and race mods at the same time but have no mod as active. Open the armor addon record and add the race there. Then save as a new plugin and test in game. Link to comment Share on other sites More sharing options...
agmoyer955 Posted December 14, 2020 Author Share Posted December 14, 2020 Perhaps try using the Creation Kit instead. If you do not want to mess with toggling the internal flag that tricks the CK into thinking an ESP is an ESM, then install SSE Creation Kit Fixes. Load both the armor and race mods at the same time but have no mod as active. Open the armor addon record and add the race there. Then save as a new plugin and test in game.Okay with creation kit I get this error "Invalid file Selection" "Multiple master files selected for load. Load operation aborted." you can only click X or Ok. Then empy box opens saying "Total Warnings: 1" it has X and Clear and Clear does nothing. Close that window and in the Object Window every category is empty. I only selected the race and armour mod and the race selected Skyrim.esm, Update.esm, Dawnguard.esm and RaceCompatibility.esm I get the first error even if I choose to "Set as Active File" or not. Link to comment Share on other sites More sharing options...
IsharaMeradin Posted December 14, 2020 Share Posted December 14, 2020 In the main Skyrim directory create a new plain text file and name it: CreationKitCustom.iniAdd the following: [General] bAllowMultipleMasterLoads=1 Save the file, start up the Creation Kit and try it again. Link to comment Share on other sites More sharing options...
agmoyer955 Posted December 14, 2020 Author Share Posted December 14, 2020 In the main Skyrim directory create a new plain text file and name it: CreationKitCustom.iniAdd the following: [General] bAllowMultipleMasterLoads=1 Save the file, start up the Creation Kit and try it again.Alright got it to start loading, got a Warning saying "MASTERFILE: Potentially duplicate Land (000028df) encountered in file Dawnguard.esm. 'Yes to all' will disable all Warnings for this context". Should I ignore this one and any possible ones while it is loading the files? EDIT : If I do Yes to all. I get the Warnings box with 719 Total Warnings. Apparently the mod author for the race mod has a guide but is lacking information, mentions conversion but not want and says click "use info" of original armour addon after you already duplicated and changed the default race to race mod. Then click click the bottom center where is shows 3d model. There is nothing that hints to that and now I'm starting to think this may be impossible without a proper up to date guide or if anyone from those forums (Well the mod is on Nexus as well) will actually help. Thanks for getting me this far but I don't see this working without the information the mod author left out. Link to comment Share on other sites More sharing options...
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