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Always crashing unless I toggle Landscape LOD off.


BFG99

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I finally replaced my 12-year-old laptop and am trying to get Oblivion installed on the new one. Made it through the tutorial dungeon just fine, but I am getting crashes 100% of the time during the load prior to sewer exit...UNLESS I first toggle off LOD using the TLL console command. Then the outside loads fine. It then crashes again, once I'm outside, if I use TLL to turn it back on, after the trees have loaded but before the land does.

 

I am an expert at modding (having built several of my own); I am familiar with and use BOSS, TES4Edit, Wrye Bash, TES4LodGen, TES4LL, LandMagic, PyFFI, Ordenador, and BSAOpt. My copy of Oblivion also has the 4GB patch. Unfortunately, I've tried both the generated LOD (LandMagic + TES4LodGen + TES4LL, in that order), and the vanilla LOD (post-PyFFI and Ordenador), and neither work. I've also tried shutting off every mod and resetting to the default config file...that also didn't work. And I've checked to see if there are any LOD file conflicts in my other BSAs...nothing. So I'm stumped.

 

Is it possible that I damaged the vanilla LOD files with PyFFI or Ordenador or something? I don't understand why both the vanilla and heavily modded loads are crashing. Help is appreciated...

 

Active Mod Files:

00 Oblivion.esm
01 Harvest[Containers].esm
02 Enhanced Daedric Invasion.esm
03 BathingMod_Base.esm
04 Knights - Revelation.esm
05 Unofficial Oblivion Patch.esp [Version 3.5.6b]
++ Oblivion Citadel Door Fix.esp
06 DLCShiveringIsles.esp
07 Unofficial Shivering Isles Patch.esp [Version 1.5.9a]
08 Idle Dialogue.esp [Version 1.3]
09 Sounds of Cyrodiil.esp [Version 1.1]
0A AliveWaters.esp
0B AliveWaters - Koi Addon.esp
0C AliveWaters - Slaughterfish Addon.esp
0D DialogTweaks.esp [Version 1.2.1]
0E See You Sleep DLL.esp
0F Reznod_Mannequin.esp
10 Water Nymphs.esp
11 Enhanced Economy.esp [Version 5.4.3]
12 Travelers of Cyrodiil.esp
13 Populated Prisons.esp [Version 1.2]
14 kuerteeCleanUp.esp
15 kuerteeSittableRocks.esp
16 Spell Delete And Item Remove.esp
17 Map Marker Overhaul.esp [Version 3.9.3]
18 Map Marker Overhaul - SI additions.esp [Version 3.9.3]
19 DLCHorseArmor.esp
1A DLCHorseArmor - Unofficial Patch.esp [Version 1.0.9]
1B DLCOrrery.esp
1C DLCOrrery - Unofficial Patch.esp [Version 1.0.7]
1D DLCVileLair.esp
1E DLCVileLair - Unofficial Patch.esp [Version 1.0.11]
1F See You Sleep DLL - DLCVileLair.esp
20 DLCMehrunesRazor.esp
21 DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.7]
22 Sounds of Cyrodiil - Mehrune's Razor Add-On.esp [Version 1.0]
23 DLCSpellTomes.esp
++ DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1]
++ MaleBodyReplacerV5.esp
24 RTFemaleReplacerV12.esp
25 kuerteeHorseCommands.esp
26 Slof's Horses Base.esp
++ DLCHorseArmor_SlofBase.esp [Version 1.3]
27 DLCThievesDen.esp
28 DLCThievesDen - Unofficial Patch.esp [Version 1.0.15]
29 DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.14]
2A Sounds of Cyrodiil - Thieves' Den Add-On.esp [Version 1.0]
2B Harvest[Containers].esp
2C CurseOfHircine.esp
2D CoH 1st Person Anims.esp
2E CurseOfHircine - Symphony of Night.esp
2F Creature Diversity.esp
30 kuerteeWanderingEncounters.esp
31 Smarter Bandits.esp
32 Weapon Expansion Pack for Oblivion Nthusiasts.esp
33 Trade and Commerce.esp
34 Trade and Commerce Update.esp [Version 1.03]
35 Kvatch Rebuilt.esp [Version 3.0RC3]
36 RoadLights.esp
37 Cyrodiil Travel Services.esp [Version 3.1]
38 Arena Capacity Crowds-5845.esp
39 DLCBattlehornCastle.esp
3A DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.12]
3B DLCFrostcrag.esp
3C DLCFrostcrag - Unofficial Patch.esp [Version 1.0.10]
3D BrumaGuildReconstructed.esp [Version 1.0.3]
3E Knights.esp
3F Knights - Unofficial Patch.esp [Version 1.1.8]
40 DLCMergedBooks.esp
41 Knights - Revelation.esp
42 SM Plugin Refurbish(Merged).esp [Version 1.30]
43 RTT.esp
++ RTT-horse-patch.esp
++ Enhanced Daedric Invasion.esp
44 ReclaimSancreTor.esp [Version 1.0.5]
45 NakedNord.esp
46 PitcherPlantHarvestable.esp
47 Harvest [Flora].esp [Version 3.0.0]
++ Harvest [Flora] - Shivering Isles.esp [Version 3.0.0]
++ Harvest [Flora] - DLCVileLair.esp [Version 3.0.0]
++ Harvest [Flora] - DLCFrostcrag.esp [Version 3.0.0]
48 Better Dungeons.esp
49 BFG's Open All the Gates.esp
++ ExpandedGreetings.esp [Version 1.1]
4A Dungeon Actors Have Torches 1.6 DT.esp
4B Exterior Actors Have Torches 1.32 DT.esp
4C KT_KhajEyeToggleNoEff.esp
4D P1DkeyChain.esp [Version 5.00]
++ ScriptIcon_Replacer.esp
++ Enhanced Economy - House prices.esp [Version 5.4.3]
4E Quest Award Leveller.esp [Version 2.0.1]
++ Quest Award Leveller - Vile Lair.esp [Version 2.1.0]
++ Quest Award Leveller - Mehrunes Razor.esp [Version 2.1.0]
++ Quest Award Leveller - Knights of the Nine.esp [Version 2.1.0]
4F BathingMod_Soap.esp
50 BathingMod_Bathroom_Upgrades.esp
51 BathingMod_Placeable_Bathtubs.esp
52 BathingMod_InnsHaveTubs.esp
53 RealisticFatigue.esp
54 RealisticHealth.esp
55 Basic Primary Needs.esp [Version 6.3]
56 EnchantmentRestore.esp
++ EnchantmentRestore_Wells.esp
57 kuerteeClothingMatters.esp
58 DenockArrowToo.esp
59 kuerteeNPCsYield.esp
5A Phitt's Phighting Phixes.esp
5B BFG's Enhanced Armory.esp
++ DremoraFemales.esp
5C 1em_Vilja.esp [Version 4.04]
++ Vsleepinjail.esp
++ 1em_Vilja_Bruse_as_Slofs_horse_by_Xtudo.esp
5D Female Xivilai.esp
5E Female Ogres LL.esp
++ LandMagicPatch.esp
5F UOPversionVoicesForFemaleDremora.esp
60 Bashed Patch, 0.esp

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I suspect there must be something wrong with one of the meshes in the Oblivion - Meshes BSA. Perfhaps I damaged a NIF file when I ran everything through PyFFI. I can think of no other reason why turning on LOD would always lead to a crash, even when I only load the vanilla mods with the default configuration settings and no generated LOD or other loose files.

 

Would anyone be willing to send a copy of the vanilla (unaltered) Landscape and Trees folders (and anything else that might be relevant) from this BSA? I'd prefer to avoid having to completely reinstall just to source a handful of files. It took me days to get everything set up. But, I know asking for this is dicey, so if I have to reinstall, so be it.

 

I'm also open to suggestions on anything else it might be. I tried Conscribe, Crash Logger and Message Logger (all OBSE plugins), as well as the Windows Event Viewer...none of them gave any relevant info.

Edited by BFG99
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You can always generate new LOD files and the best tool for it that I found might be Landscape LOD generator tes4ll-v5 and you can decide what quality you want the LOD should have as well. I do like performance so I used medium. Just doubleclick one of the provided bat files and it looks true your modlist and install complete LODs. Even if you did not had any LOD problems, you would like that anyway.

 

You can also do it from CS if you want...

 

Alsop some mods do not like each others and I have had some crashes and disasters outside the sewers myself until I found a nice working combo of mods for sure. Oblivion is very sensible so be very careful what you install as no other TES game is as unstable as this one for sure but it is a fun game, no doubt, in between all the crashes. :wink:

Edited by Pellape
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Thanks for your reply. TES4LL is one of the tools I used to generate new LOD files, so that was not the issue. I have confirmed it does appear to be due to a critical file damaged in Oblivion - Meshes. I managed to reextract the file from my DVD, plug it in, and voila...no more crashes. So I'll need to rebuild that file from vanilla, SI, the DLCs, and the unofficial patches. Still better than reinstalling from scratch though!

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